Kyatric's Recent Forum Activity

  • buenoric2: Please read your private messages.

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  • smallbear: There's no way to "dumb down" the SDK implementation unfortunately, because it is what it is, JavaScript implementing.

    Also, the SDK is not something required to use C2 as almost everything can be done through the events system.

    As any other coding "language" it takes time and practice to get used to it, but C2's event systems lowers greatly the barrier. And if you really need to add some "external" feature through the SDK, the manual introduction gives the first steps to take.

    But you have the learn JavaScript and it's out of the scope of this FAQ.

    I'm sorry, I'm still not sure I fully understand your point on prototyping though.

    C2 is marketed as a quick prototyping tool. But it doesn't prevent users from going through the beginner's tutorials to get the basics of how C2 works and then moving on to "more complicated" programming/concepts.

    And since there is a full section of the website dedicated to those tutorials which are categorised according to the "level" of the users, as well as the regular manual, that's why those aren't listed in this FAQ.

    The FAQ focuses on specifics questions. "How do I realize that specific feature in C2".

  • smallbear: For your first comment, implementing foreign bits of code, that's kind of what the SDK is there for and a dedicated forum exists.

    Nevertheless, SDK isn't "inside" C2 and is more developer oriented than those "extracts"/bits of events you can use within C2 itself.

    For prototyping, I'm not sure exactly what you imply. This FAQ relies on topics in the forums that provide specific examples/questions that people ask/provides.

    One can consider that most of those examples are prototypes or ways to achieve your own prototypes.

  • arcalaus: The "NOTITLE" warnings refer to a post that mentioned your nickname, or from a post that was put in one of the threads you started and that was then deleted. (either the user who posted was a spammer that was banned, or maybe someone that made a mistake posting to you/in your thread and deleted their post afterwards)

  • <center><img src="http://dl.dropbox.com/u/36472942/construct/wymhm/wymhm.png" border="0">

    <font size="5">in January 2014</font></center>

    <center><img src="http://dl.dropbox.com/u/36472942/construct/wymhm/C2logo32.png" border="0"></center>

    New releases

    • Release 156 Beta - Crosswalk improvements
    • Release 157 Beta - Speech synthesis and bug fixes
    • Release 158 Stable - Stable update: new features, performance and stability improvements
    • Release 158.2 Stable - Hotfix for iPhone orientation issue
    • Release 159 Beta - Support for exporting to Wii U

    The features listed here are only the "highlighted" features for each release. Check each release page to see the complete changelog and comments for each version)

    <font size="4">Be sure to keep updated to the most recent release of Construct 2</font>

      If you think you have found a bug in Construct 2 you can report it in this forum BUT
    • Make sure it is not already a reported bug by searching through the "Bugs" forum
    • Make sure it is not a bug in your events, a difference between what you have coded and what you would expect
    • Make sure you're using the very latest version of Construct 2 (beta possibly, stable if this is the very latest release available)
    • Attach a .capx of the issue in the simplest manner possible (no 100+ events capx, no 10 mb capx)
    • Make sure to read How to report bugs before posting and providing all the required informations (your configuration, the steps to use to reproduce the bug, any relevant information you can provide)

    <center><img src="http://dl.dropbox.com/u/36472942/construct/wymhm/C2logo32.png" border="0"></center>

    Third part plugins/behaviors

    <center><img src="http://dl.dropbox.com/u/36472942/construct/wymhm/C2logo32.png" border="0"></center>

    WebGL effects

    <center><img src="http://dl.dropbox.com/u/36472942/construct/wymhm/C2logo32.png" border="0"></center>

    Blog articles

    SCIRRA

    • January Sale! 33% Off Construct 2 - Scirra ran a 33% sale on personal, business and business license upgrade from the Scirra website directly. If you're reading and learning about this only now, you definetely missed it.
    • Announcing Construct 2 support for Wii U - Announcing the 15th supported export platform: Nintendo's Wii U. Developers will need a personal/business C2 license and will require to be authorised Nintendo developers to use this export option. (note a Wii U devkit will also be required for those authorised developers to test their game before publishing)

    <center><img src="http://dl.dropbox.com/u/36472942/construct/wymhm/C2logo32.png" border="0"></center>

    REMINDER:

    <center><img src="http://dl.dropbox.com/u/36472942/construct/wymhm/C2logo32.png" border="0"></center>

    As an added bonus, here are the links to the former "What you may have missed" topics.

  • Just so you know, some people will arrive and start with the "How to make a platform game" tutorial, simply discarding the beginner's guide.

    So having the same bits of informations is kind of good practice for those two beginning tutorials.

    Also, it doesn't hurt to repeat and provide the same informations from a tutorial to another, especially for newcomers that might have no experience in coding/game making.

  • Graphic gales previous version is provided as a free version, no need to "overcome that".

  • Check this tutorial out and make sure you're using/setting a gravatar to the correct email adress.

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  • Burvey: To moderate my previous point though, I don't know if using such a Kickstarter campain really goes across the free license use after thinking about it.

    One can consider that those people are not "actively" making money through the usage of Construct 2.

    That's a case Scirra has the final word on, and perhaps tolerate (I have seen no statement on that case from their part).

    In the case of the current topic though, having released commercial games in stores clearly goes against the terms of use of the free license.

    EDIT:

    Allchix: can you link to a place where it's actually requiring money to play the games ?

    I googled their game as well, and on android it's free to install (I haven't checked if there are IAPs though) and on FFmarketPlace "PettyPlanetFirstLand" only appears as "unavailable on my platform". X-Infected appears as free.

    C2 free version allows you to publish as long as you're not making money, and from my research, it looks like the guys are actually obeying that rule.

    Strange thing though is that Android export is supposedly a paid only feature. But there are ways to compile an APK manually I guess.

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Kyatric

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