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  • The icons 16 to 256 are actually the icons displayed in the URL bar/on mobile (favicon). Nothing to see with the loader.

    Only the loading-logo.png is, And I guess it is just exported with the project anyway, whatever the Loader style property is.

  • Spawn & destroy is probably not a good idea, as it uses memory AND CPU in the end.

    If memory is an issue read about this blog article and make sure you're not overdoing it.

    Also, you talk about 72 different objects, but in the end you could have 12 different sprites containing each 6 different animations. This maybe won't have impact on the memory usage, but at least it sounds like a better programming practice.

    Posting your capx would probably be the best way to telling you definitely what's going wrong.

    But I suspect 72 frames causing memory issues just means you are using too big textures as explained in the blog article.

  • Is your platform using the tiledbackground plugin ?

    Anyway, it sounds like the line is part of the texture you import.

    Perhaps post a complete capx to let us investigate further.

  • Use the AJAX plugin to communicate with, for example, a PHP script set on your server.

    You can find examples of use and more explanations about the AJAX plugin in the How do I FAQ too.

  • What option do you miss ?

    It appears you display points and have them fading as you asked.

    Your player gets destroyed as well when it goes outside of layout.

    If you want it to do more, add more code/actions in the event "Player is outside of layout".

    Or possibly ask a more precise question explaining EXACTLY what you want to achieve and what you see happening in your capx instead. This will help us to help you.

  • Have all the sprites in a single family. Use the condition "System: Pick random instance" of the family. Set the opacity of the instance to 100.

    That's about what your pseudo code is supposed to do, right ?

  • Use the AJAX plugin.

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  • Hello, this is an English-only forum.

    Please keep to English or at least provide a translation with your post to help us out.

    Thanks.

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Kyatric

Member since 18 Aug, 2010

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