chrisbrobs's Recent Forum Activity

  • I wondered if anybody could look at the above problem ? (posted 9/Aug)

    Could really do with a solution.

    Thanks in advance <img src="smileys/smiley19.gif" border="0" align="middle" />

  • Your best bet would be to post your cap file, or a screenshot of the events ?

  • The link doesnt work!

    Script editor....Are you refering to Python ?

    Edit.....I googled it and found this...?

    your link

  • You could use:

    + player: On collision between player and ground

    + System: Trigger once

    -> player: Spawn object Particles on layer 1 (image point 0)

  • chrisbrobs

    I like this. Lots of possibilities for household item interaction.

    If you don't make a game out of this, you're mad <img src="smileys/smiley2.gif" border="0" align="middle" />

    zen

    I did create it for a 3D game based on 'Ooglies'(CBBC) but didnt think it would appeal ?

    I might continue work on it now, i've already created loads of other 3d models that i didnt include in this cap.

    I will put a level together with the other stuff and post it....let me know what you think?

  • This example Illustrates how to add simple shadows and reflections to 3D objects.

    <img src="http://dl.dropbox.com/u/22173473/3dshad.png" border="0" />

    dl.dropbox.com/u/22173473/3Dshadows.rar

    (It's not a game !)

  • I'm not sure if this is a bug or not but when I played every 4 or 5 rounds the dealer always got blackjack and i always got 10. Like I said I'm not sure if it is a bug or not but I must admit it is pretty neet.

    Thats sounds like somethings going wrong, i will look into it..thanks. <img src="smileys/smiley9.gif" border="0" align="middle" />

  • + System: Start of layout

    -> ListBox: Add line "hot"

    + Button: On Button clicked

    -> ListBox: Delete line 1

    -> ListBox: Add line "cold"

    example

  • Nice job, does it use 1 deck or multiple?

    Just 1 deck.

    Ive just spotted another issue:

    The cards were sometimes being dealt in suit order ie 6,7,8...when the player sticks...So ive added a shuffle and updated the above download.

    <img src="smileys/smiley9.gif" border="0" align="middle" />

  • Blackjack v1 Card game       chrisbrobs 10/8/11

    <img src="http://dl.dropbox.com/u/22173473/screen.png" border="0">

    Score rules:

    Blackjack or nearest to 21 wins.

    If player and Dealer get equal scores, Dealer wins.

    Issues:

    1,No minimum for player sticking (ie, you can stick on anything).

    2,Sometimes when the dealer gets a ace, its not registered as 1 or 11.....just 1.

    3,No Money or chips to use for betting.

    3,No mouth animations for dealer.

    4,No sounds.

    5,No help file

    Work in progress

    Please report any bugs (apart from issue 2)

    Download 3.3 meg due to graphics.

    blackjackv.1 * REMOVED

    --------------------------------------------

    Latest version: Blackjackv.1b

    blackjackv.1b

    Issue 1 fixed...minimum stick = 13

    Issue 2 should be fixed.

    -------------------------------------

    Here's the cap if anybody wants use it:

    (its not got comments, but stuff is grouped)

    cap

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  • Much , much harder work and clutters up construct. Also doesn't allow for as much precision as standard bone animation

    ------------------------------------------------------------

    I said it wasn't brilliant (its only 1 square and a sphere)

  • You can use the Bone behaviour with 3D objects in the same way as you would if you was animating individual sprites.

    Heres an example...I just threw it together, so its not brilliant !

    <img src="http://dl.dropbox.com/u/22173473/robot.png" border="0">

    Bone3DObject

    <img src="smileys/smiley9.gif" border="0" align="middle">

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chrisbrobs

Member since 10 Aug, 2010

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