chrisbrobs's Recent Forum Activity

  • Is it possible play music from a URL? I haven't found a way to do this, but maybe it's possible... if it's not possible, is there plans to make this possible? Perhaps a 3rd party plugin out there already?

    Ive been doing a bit of experimenting with regards to sounds, and there is way to play sounds if you add stuff to the index.html file.

    I added it to the bottom of my 'falling leaves' example...

    LEAVES

    Press play and a short audio file is loaded from my dropbox folder.

    I tried to do it with the html-elements plugin but couldnt get it to work.

    If you save the page, you can open it in a text editor to see how its done.

    This isnt a tutorial, its just something I have been playing around with.

  • I finally got it working :

    <img src="http://dl.dropbox.com/u/22173473/getcaproj.png" border="0" />

    I think by adding it as a sub event (as per your example) was the key.

    Thanks again.

  • Thanks for the example...works a treat. I will have to check the other events in my game.

    <img src="smileys/smiley1.gif" border="0" align="middle" />

  • What about allowing the user to save those contents , like right click save as, or click an object, open a save dialog?

    I know the regular context menu is disabled, so the latter would probably be best.

    There is tutorial about saving the canvas image,(not Construct)

    HERE

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  • Thanks for your reply....

    Still cant get it to work..I tried:

    <img src="http://dl.dropbox.com/u/22173473/token1.png" border="0" />

    None seem to work though?

  • This bug happens rarely but it's kinda annoying: When exiting C2 it'll sometimes hang/freeze and them crash with a stopped responding message. It appears that's something that's not terminated correctly when exiting C2, like a memory error or something.

    System: Win7 x64

    Had this problem too.....only happens if you do lots of editing, importing of textures.....doesn't happen if you make frequent saves.

  • Just rechecked it. When rotating layers collisions aren't triggered correctly or not at all. When i removed rotation it worked. So i'm pretty much stuck in my game till this bug is solved :(

    If its a bug, why dont you report it in the 'bugs' section?

    Mipey's example seems to show that collisions are working.

  • To fill a listbox (start of layout) with the contents of my "AppPath" I can use:

    + File: For each file in AppPath

          -> ListBox_main: Add line File.CurFile

    Is there a way to filter it ? say...only include a file if its a extension is ".png" or "png"

    I assumed the following would work:

    + File: For each file in AppPath

    + System: GetToken(File.CurFile,1, ".") Equal to ".png"

    -> ListBox_main: Add line File.CurFile

    It doesnt!

  • Might be worth checking the Post:

    link

  • ZOLTAN MACHINE EXAMPLE

    Carnival Fortune Teller Machine (aka Tom Hanks film 'BIG')

    <img src="http://dl.dropbox.com/u/22173473/zoltansplash.png" border="0">

    Button 1 : Daily Fortune prediction with Lucky numbers.

    Button 2 : YES/NO Oracle.

    Originally created as a iphone App prototype...but somebody beat me to it.

    VIEW

  • Thanks Yann, works fine.

    <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Well, you could get a monitor with more pixels...

    Aside from that, I'm not sure. I think it might be handy for C2 to implement a scrollbar instead of extending the window.

    Ashley, what do you think?

    ------------------------------------------

    Option 1...Good idea, but got limited funds.

    Option 2..Better idea, I will hang on in case Ashley replies.

    Thanks for your help.

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chrisbrobs

Member since 10 Aug, 2010

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