chrisbrobs's Recent Forum Activity

  • This is an example a simple animated 'spinner button' using a sprite and text object.

    Not exactly ground-breaking ! but someone might find it usefull.

    <img src="https://dl.dropbox.com/u/22173473/arrowbutton.png" border="0">

    Capx

  • Thanks for your test results guys.

    <img src="smileys/smiley2.gif" border="0" align="middle" />

  • Would somebody please test the following demo, and let me know what FPS its running at?

    I'm using Chrome at about 30 fps

    <img src="https://dl.dropbox.com/u/22173473/Shootdemo.png" border="0">

    Play

    Instructions-

    Shoot the bombs

    Many thanks

  • i look into chrisbrobs example and i wondering how to hell this works :)

    I just added more frames to the animation and moved the origin point slightly on each frame....then set it to loop.

  • Another "shake" example without sine behaviour_

    Capx

  • Not a good idea mixing "Platformer" and "Physics" behaviour !(on the same object)

    You will always have problems.

  • is there a way to break some part from object when its die ,i have tried particle but its just one picture it can't be part from the object , im asking when i destroy the enemy for example it cuts off to 5-8 parts and these parts keep getting small until they destroy , also when they cut off they do like a circle (same way of firework). you can edit this capx if it can be : http://dl.dropbox.com/u/67034121/scirra%20construct2/destroy.capx

    thanks for reading ^^

    by salem

    You could use particles ?

    View example

    Capx

    Change some of the particle's settings to suit?

    Hope this helps.

  • Hello everybody

    Who tell me, how I make a random without repeat number from 1 to 8 ?

    Thanks !   <img src="smileys/smiley17.gif" border="0" align="middle">

    ------------------------------

    Recent Construct Classic example here-

    How can I fill a list with numbers from 1-10 with random order but without repeating ?

    Link

    Hope this helps

  • neat implementation of particle effects!

    It would not be hard to add layers or extend the resources.

    Well done, had a long play!

    Thanks for the feedback Andy.

    (I didn't use particle effects in the project!)

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  • Can someone share a capx with working "Floodfill canvas with color" demo?

    If your having problems getting the floodfill canvas to work, try this-

    instead of using a named color...ie-"red" or green"

    Use the event-

    Mouse - On left button Clicked on Canvas    

          Canvas-Fill canvas with color "rgb(10,100,100)" at (MouseX-Canvas.X,Mouse.Y-Canvas.Y)

    I could not get it to work without this method.

    WindowsXP sp3

  • Runs at a steady 52-60 fps until a match is made? then drops to 6 fps.

    Inno Geforce 6200 (crap card) XP SP 3

    Always a fan!

    <img src="smileys/smiley2.gif" border="0" align="middle" />

  • Here's another unfinished project that somebody might find usefull ?

    Feel free to modify or whatever.

    <img src="http://dl.dropbox.com/u/22173473/BOXSPLASH.png" border="0">

    CAPX

    TEST

    Links repaired 01/02/13

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chrisbrobs

Member since 10 Aug, 2010

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