zenox98's Recent Forum Activity

  • I tried it with a tilesheet without spacing and there it works, so i guess this is a bug

    If you really think this is a bug, then please create a bug report HERE ensuring you follow all of the Bug Report Requirements.

  • Poxnixles

    Please do not use the report system as you have done. If you have found a solution, just make a post to that effect. Reporting your own post is just a waste of a mods time.

    Thank you.

  • PARA EL ANGULO:

    USA "IS BETWEEN ANGLES" PARA ACTIVAR O DESACTIVAR

    O

    USA "COMPARE MOVING ANGLE" de MOVETO...AUNQUE ACA DEBERAS USAR 2 COMANDO PARA CENTRO EL ANGULO REQUERIDO.

    NECRONOMICRON

    This is an English forum, moderated and searched in English.

    Please ensure all posts are in English or provide an English translation, as stipulated in the Forum Rules.

    Thank you.

  • Doesn't the Manual constitute documentation.

    Please do not respond to obvious spam. Please just report.

  • I am using few single large images and lots of sprites. That's not effecting the game performance but the construct 2 engine performance. so using large sprites and lot of sprites is the reason for decreasing construct 2 performance?

    Hard to comment on what could be causing performance issues.

    Most common causes are listed in Performance tips.

    Also remember to fully analyse with debug mode.

  • Layout size wouldn't really be an issue.

    You need to provide more information, such as:

    How are the Layouts constructed, i.e. Tilemaps, single large images, lots of sprites, lots of effects etc.

    Try using debug and profiler. This will help determine where the problem might be.

  • kiki4construct

    Hi! This topic seems to be answered, however the answer is no longer appearing. My take on the issue is this. I should state I have many checkboxes and this is the way i find which one was checked.

    /*

    on checkBoxFunction

    for each checkbox, set local variable localcheck to true

    if localcheck is true

    pick instance with uuid Function.Param(0), then set myTextBox text to "Checkbox with UID "&checkbox.UID &" was checked";

    */

    checkbox Is checked call("checkboxFunction") with the parameter checkbox.UID

    If someone has a better solution please provide it here

    You have pointlessly necro-posted in a thread that is over 4 years old.

    The software has moved on considerably since then, as has the original poster, who hasn't been on this forum for 4 years.

  • The ID in the Edittime.js of the V1 and V2 plugins are different, which is why they are not backwards compatible.

    Altering the ID might enable you to open the older version. Try changing:

    "hmmg_layoutTransition_v2" to "hmmg_layoutTransition"

    Obviously, MAKE A BACKUP FIRST ! This applies to both the project and the plugin.

    I still have the V1 of the plugin if anyone really needs it. Just let me know.

  • Why have you posted the same question twice but with different Subject headings?

    BTW, a .capx is always required, as stated in the Bug Report Requirements.

    Locked as duplicate of https://www.scirra.com/forum/viewtopic.php?f=151&t=196203

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  • You could maybe generate a PDF. There is still a valid link to a PDF creator HERE that might be useful.

    There is also another PDF creator from PODE HERE but no valid download link. Maybe a request in the thread for the plugin will produce a copy.

zenox98's avatar

zenox98

Member since 30 Jun, 2010

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