zenox98's Recent Forum Activity

  • Origin is the in the animation editor.

    Also noticed that in your events, when the 'Z' key is pressed, you try to spawn a sprite on layer 3 image point 3. But you haven't set any extra image points on the cog sprite, and you also don't have a layer 3!

  • Kennyc

    Instructions can be found HERE.

  • CC. C2 needs a lot more functionality to be added such as Families, Containers etc. It shouldn't be too difficult to 'hand' convert if needed later, for those who wish to :)

  • Quick look :)

    • player and window shaking when walk

    This looks like it's (partly) caused by the Origin not being centered for all animations.

    • players legs are in the ground

    This is because of the collision mask of the 'stop' state of the cog sprite. Make sure it touches the bottom to stop him standing in the ground.

    You seem to have some corrupt images also (try CTRL SHIF J in FireFox).

    I quickly did a test using an invisible block with the ScrollTo and Platform behaviors and it scrolls much more smoothly. You may want to consider doing it that way - it may save you a few headaches.

  • I can't open your .capx as it's using a plugin (datastructs) that I don't know or have.

    One thing you could try is adding debug messages as in this thread which showed that a particular value was being written thousands of times, hence slowing everything down over time.

  • You just need to delete Sprite3 from the Object list. This appears to be redundant, as it has no animation associated with it.

  • .cap files are for use with Construct Classic and are not useable in Construct 2.

    There are many examples installed with Construct 2 to look at and make sure to check the How Do I FAQ HERE for even more examples.

    Also, don't forget the Tutorials section.

  • Hi.

    It can't be the project as it opens and runs fine for me.

    What messages are you getting?

  • I use Firefox 8.0 and the same thing happens to me :(

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  • I would say this is in the wrong section. This section is for reporting actual bugs in the program, not missing features.

  • You don't need to remove installed plugins to use the arcade. Just make sure they aren't part of your exported project. That would be insane otherwise :)

    If you have a plugin, such as Facebook, showing like below, then just delete it.

    <img src="http://dl.dropbox.com/u/34306693/plugins.png" border="0" />

  • Would be considerably more helpful if you posted more information, such as system specs, browser versions, example capx etc. Not much the devs can do with the information you've provided.

    See the first post HERE on how to report bugs.

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zenox98

Member since 30 Jun, 2010

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