zenox98's Recent Forum Activity

  • Following on from EncryptedCow, if you are using the mouse to then:

    Set X position to : Mouse.X - Mouse.X % gridSize

    Set Y position to : Mouse.Y - Mouse.Y % gridSize

    where gridsize is whatever you want.

  • Doing pseudo 3D is never going to be easy as it involves some trick maths.

    All the relevant information you need is in the .capx - just experiment with it by disabling sections and see what happens.

    If this is your first foray into C2, then you can't really have chosen a more difficult learning curve than trying to underand this, unfortunately.

  • I would guess it's to do with the GPU, as from a quick Google search, that GPU is nearly 10 years old.

    You just need to edit the exported index.html. Remove the following section:

    	<script>
    	// Issue a warning if trying to preview an exported project on disk.
    	(function(){
    		// Check for running exported on file protocol
    		if (window.location.protocol.substr(0, 4) === "file")
    		{
    			alert("Exported games won't work until you upload them. (When running on the file:/// protocol, browsers block many features from working for security reasons.)");
    		}
    	})();
    	</script>[/code:32cc0cih]
    
    Remember that the warning is there for a reason. Certain functionality is unlikely to work correctly when ran locally.
  • On the last page of the tutorial is a link to an example in the Arcade - http://www.scirra.com/arcade/example/4788/pseudo-3d-game-test - which includes a .capx download.

  • I would've thought that it was obvious that Tom is working on the site. I expect Tom knows what needs to be updated.

  • It doesn't matter what happens after the first layout.

    If, as you say in your OP,

    [quote:iwb27m08]when i close the game, my progress vanishes

    then obviously, it cannot reload your save game at the menu when you reload your game because the variable condition check will never be correct.

  • Run your Menu in debug, and you'll see that the variable 'save' is already equal to 1, but the condition that loads your 'mysave' saved game requires that 'save<1' which it never is, so your saved game will never load.

  • Are you running the project or just running the layout? By default, C2 previews the last Layout used.

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  • It just 'feels' like the server is timing out on transfer. The second load can retrieve most of the data from cache so it then has no problem.

  • Similar experience for me - stalls around 98%. If you close TAB (using Firefox) then click your link again, it loads almost instantly with no problem.

    Browser console does show:

    "Load of media resource http://gamecherry.com/mhsmb383/media/ma ... omono7.ogg failed."

    I would still be tempted to test it on another server if at all possible. The could be a weird configuration issue.

  • Did you use the latest beta r174?

    If yes, and you're still having issues, then maybe try a silly default template extract, just to see if it works.

    After that, maybe give Tom a shout, see what he says.

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zenox98

Member since 30 Jun, 2010

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