zenox98's Recent Forum Activity

  • Oops. Moved wrong one.

  • *moved then moved back - oops.

  • lemondemon

    That's fair enough.

    You never know, someone still may be hoarding the old CC effects but as they are not compatible with C2, it no longer seems worth keeping them.

  • All Animmaniac and shinkan effects seem to be down. Does anybody still have them?

    lemondemon

    You posted this in a thread that is over 4 years old and in the - now retired - Construct Classic section.

    Was that your intention?

    If so, it's doubtful that those effects still exist after all this time.

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  • When I create something in Construct 2, how do I see the source code of this build? Usually I export to Cordova

    The .capx is the source code of a C2 project.

    When you export, it converts it into html5 javascript and obfuscates the output using minify. If you don't select minify, you would see the javascript output, but it still isn't what you would call 'readable'.

  • the link to the discussed topic is broken

    I just wanna make the player fall/slide off the rotating platform instead of just awkwardly staying in the same spot while the platform rotates underneath.

    lastsliceofpie

    This thread is 4 years old in a the C2 General Discussion section. Not really appropriate for your post.

    It looks like you require specific help, so it would be best if you created a new topic in the 'How Do I' section with as much detail as you can, preferably with an exported .capx for us to look at.

    Thanks

  • Mod test - ignore

  • Worst case scenario: you should by default have 'autosave' and 'autobackups' setup, so you should have some files in the same directory as the .capx with suffix of .backup1, .backup2 etc and .autosave: see https://www.scirra.com/manual/61/preferences.

    You would just need to make the suffix .capx to enable them to be opened in C2.

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  • ....this kind of issues could be avoided using a rectangular, invisible, fixed size object that has the behavior platform and pinning the player sprite animations on it.

    ...as recommended on Page 4 of Ashley's own How to make a Platform game tutorial:

    [quote:3pt05ubd]The Platform behavior can take care of the complexities of platform movement for us. However, there's one important tip for using it: the behavior should be applied to an invisible rectangle object, and the player positioned on top. The Platform behavior works much better if the object with the behavior doesn't animate, since changing animation frame can leave the object partly sticking in to a wall which can confuse the Platform behavior. Also, it avoids silly collision situations like your player hanging off a ledge by their nose or something they're holding.

  • ninjamoves

    You are asking about Construct 2 in the - now retired - Construct Classic section.

    Construct 2 questions should be made in the relevant Construct 2 section, most likely the 'How Do I' section.

    If you use the forum search, you should find many threads on the Match 3 mechanic - some that include examples.

  • * moved from Construct 2 General as that section is for "Discussion and feedback on Construct 2 "

    The Arcade is a Website Issue, managed by

    The following thread may answer a few of your questions: https://www.scirra.com/forum/new-arcade-beta_t129648

zenox98's avatar

zenox98

Member since 30 Jun, 2010

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