greenleafvt's Recent Forum Activity

  • Hi,

    I haven't tried exactly the After Effects process you are describing but I can tell you the workability once you have Spriter / Construct figured out is awesome. By workability I mean is really easy to go back and make changes and bring them into Construct 3. Also for me changing sprites on the fly and having them follow the same path/animation is great for things like clothing or weapons. Also you can keep adding animations for other actions is a snap and calling them in Construct 3 is easy.

    I haven't experimented with adding sounds and how that imports but that might be an added benefit.

  • Having trouble understanding the new disintegration effect. The demo is neat:

    editor.construct.net

    However their is a lot going on and I just want to focus on the new disintegration part. Has anyone played around with this to the point you could make me the simplest of examples.

    Cheers

  • Glyph

    Yes! As construct adds a little 3d it would be an awesome step forward for construct 3 to have a camera type perspective in the future. I have been messing around with isometric art for a future project but I always wanted a mix of 2d and 3d like Octopath Traveler:

    youtube.com/watch

    I Have made 100's of 2d assets thinking isometric type and I think most of them will work fine in Constructs new 3d if they add a camera like the plugin you demonstrated :)

    Construct just keeps getting better! Thanks for sharing and letting me know about the plugin.

    Keep up the good work

  • Hi Glyph

    Very cool stuff.

    I haven't had a chance to mess around with the new 3d stuff but I'm wondering how you simulated (or made) a camera perspective? From what I played around with the 3D ellements are very top-down or front on... I wanted to experiment with an isometric type perspective similar to the 3d effect you have shown in the video.

    Cheers!

  • You do not have permission to view this post

  • I think you can do this with an Iframe object that is linked to the HTML

  • Thanks dop2000,

    Yeah html5. Drawing canvas is a very good method for this. I forget to think about how construct works in the backend.

  • So I was trying to make a mini map that shows a local view of a larger map, I would like to only show a portion of the map and then make the map link to a full screen version.

    I found the following tutorial examples but I'm stuck on limiting it to the circle area or a square in the top right corner.

    Hiding the whole map and just displaying it it the corner circle or square is the main question.

    Also some idea of making this clickable a displaying the whole map? Anyone have ideas about how this would work?

    Few years back R0J0hound Posted a mini map that does something similar to what I would like to do:

    construct.net/en/forum/construct-3/how-do-i-8/top-down-mini-map-live-update-139372

    I made a simpler version here that is closer to what I want to do:

    1drv.ms/u/s!AjhAqDbxsedpgt4WAnD_x69etRSOBw

    Tagged:

  • Maybe something could be done with the object mesh? Check out the CAPs in this topic:

    construct.net/en/forum/construct-3/how-do-i-8/object-mesh-anyone-expert-156306

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I was able to get this to work.

    Spriter object - pick bottom instance / Action - move Zorder in front of player sprite.

    Think picking the Spriter object through its dialog vs the normal construct made it work.

  • Just found that Spriter imports to construct can't be added to families. Fams was how I was sorting Z order so I'm getting bad isometric sorting. I tried having the Spriter import attached to a sprites position and Z-order but it doesn't seem to work.

    Tried moving the Spriter family z order too :(

    Has anyone found a solution to this problem?

    drive.google.com/file/d/1tHtrYonU9EtLtKDBFTcnzbepxhemLCu_/view

    Tagged:

  • drive.google.com/file/d/16mty4phtysYvUMh_4ZmDAyj_WcGpp_Mc/view

    Think you should check it out with a drag and drop behavior too. Guess it just depends on your educational use. Check it out.

greenleafvt's avatar

greenleafvt

Member since 23 Apr, 2015

None one is following greenleafvt yet!

Trophy Case

  • 9-Year Club
  • Forum Contributor Made 100 posts in the forums
  • Regular Visitor Visited Construct.net 7 days in a row
  • RTFM Read the fabulous manual
  • Email Verified

Progress

13/44
How to earn trophies