Lumik's Recent Forum Activity

  • You could use invisible upper limit sprite. Before spawning next block, check if a block overlaps upper limit.

  • By default, state of objects in a layout is not remembered when you go to other layout. Try using persist behavior on all objects whose state you want to save.

    If you use persist behavior, you will also need "Reset persisted objects" when you start again from beginning.

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  • Assuming max jump distance is about 200, try something like:

    Add random(-200, 200) to VAR_Plat

    After that add sub events to verify that VAR_Plat is within playing field:

    VAR_Plat < 96 -> Add 200 to VAR_Plat

    VAR_Plat > 864 -> Subtract 200 from VAR_Plat

    Then you can create the platform.

  • As far as I know, circular collision polygons are not possible. I can't give full solution to this, but I have one idea that maybe could work.

    You could make it as regular flat floor platformer, but make it look like your on a planet. Just make the actual ground on a layout invisible and make a non-solid sprite image of a planet under players feet. Make planet.x = player.x. Then rotate the planet and backround according to player movements (e.g. set planet angle relative to player.x and pin background to the planet). Any collectible objects and enemies on the planet must be pinned to the planet (position and rotation).

    This only works if you have single planet in each layout. If you want jumping from planet to planet or something like that, then it's more complicated.

  • 4. I understand english much better than google translation to my native language (finnish). On the other hand, if the original language is something else than english, then it should be translated to english.

    English is the most widely understood language in the world and I don't think there are too many gamers without at least elementary english skills. However, it depends on target audience. If you are making a kids game, then translations to other languages are far more valuable.

  • This is third time I try to post to this thread. I received e-mail from support saying that the problem is fixed now. If you can see this post the fix seems to be effective.

  • https://www.scirra.com/arcade/action-games/constructor-dude-1565

    My first game "Constructor Dude" is now finished and available at Scirra Arcade. It's a platformer and I wouldn't say there's much originality in it, but I tried to create some interesting challenges on level design and focused to make it a game with good mood and fun to play.

    I would like to get some feedback.

    I started this as an exercise in game making and didn't think I would be making anything special. Now I'm bit unsure what I should do with it now. Work more to make it better? Or leave it as it is and move to new and more original project?

    Few words about my background. 4 months ago I didn't know anything about making games or drawing computer graphics. I don't play any musical instrument and I had never made music with computer either. I started with zero skills and now I have created everything in this game (It's not that much but makes me proud anyway).

  • You are right. I was bit too quick to post this report.

    I tried reducing the capx to single level, but then I didn't get it to freeze any more. That was strange because I didn't remove any events.

    Anyway, now I have an idea that this problem may be caused by mixing physics, solids and platform behaviors incorrectly. I will try to get rid of the physics behaviors as much as possible and see if that helps. No need to proceed with this report before that.

  • Problem Description

    Game occasionally freezes and this error message is shown:

    Attach a Capx

    https://drive.google.com/file/d/0BzbX-wj9E7SrNGE2d2ZLM0RwRTg/view?usp=sharing

    Description of Capx

    I had to include the complete capx of my project, as I have no idea what part of it is causing the problem. (All rights reserved)

    Steps to Reproduce Bug

    Just playing. The freezing can happen on any level at any moment. More likely at levels 3, 4 or 5.

    Observed Result

    The game freezes and you get the error message.

    Expected Result

    I would expect it not to freeze.

    Affected Browsers

    • Chrome: (YES) Game freezes. Error message is shown.
    • FireFox: (YES) Game just freezes. No errror message.
    • IE11: (YES) Game freezes. Error message is shown.

    Operating System and Service Pack

    Windows 8.1 pro

    Construct 2 Version ID

    Release 206 (64 bit)

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Lumik

Member since 20 Apr, 2015

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