Feezer's Recent Forum Activity

  • Thanks a lot for your super fast answers ! I am going to try your methods as soon as possible and see if I achieve to fix my problem.

    By the way here is an extract of what I tried to do first, just in case there would be a way to make it work with that kind of system by picking the right pawns (even if I think that way won't work..) : imageshack.com/a/img901/8311/4l3GGc.jpg

    On that screenshot sBlackPawn is a sprite and fBlacksPawns is a Family, the global number is just here to see if something is detected.

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  • Hello,

    First of all I apologize for my bad english because it is not my native language.

    I am doing a board game which is aimed to create shapes with some pawns in the way of "Connect Four".

    For example I want to detect when 5 tokens are aligned (like that : imagizer.imageshack.us/a/img910/9062/VS7cEE.jpg).

    My problem : I don't know how to compare the positions of multiple instances of a same object. I tried to use families but that was without any success..

    Thank you for your help !

    PS : Perhaps my question has already been asked on the forum but I did not find an appropriate answer. Anyway I am sorry if the subject has already been posted.

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Feezer

Member since 19 Apr, 2015

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