tonycrew's Recent Forum Activity

  • I just bought these today from game creators, as i have a load of 3D Model which i bought from the same people, has anyone used these yet, i'm awaiting a download link... From the video's they provide they look really easy.

  • Lol this happens to me too, and my game uses rotate... i just replaced the new one with the old, then make alterations and re-add the new one.

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  • Ok i have created a shop for my game, and i'm having mouse over problems,

    if you hover mouse over and don't have enough money it's supposed to set text visable, Or if you have already bought it it's supposed to set text visible, but it works on 1 item but not the others, it was working fine before but now seems tempramental.

    I know it's not difficult to do,

    Mouse/Cursor Is Over/ TextBlahBlah - Set Visible

    Invert Mouse/Cursor Is Over/ TextBlahBlah - Set InVisible

    You can see info on game here

    scirra.com/forum/space-fantasy-beta-03a_topic45498.html

    And playtest here

    dl.dropbox.com/u/44766364/Games/Space%20Fantasy/index.html

    Debug Keys for quick test are

    To Test Shop Press "S" on Level 1 or 2 and Press "+" to Add 100 to Money

    and get Capx here

    dl.dropbox.com/u/44766364/Space%20Fantasyb03a%20%282%29%20-%20Copy.capx

  • Some fixes done in new Beta02.

  • thanks for the feedback,

    The enemies are pasted all around at start then they are spawned out of the layout at random spawn points, and yes they are using bullet behaviour.

    I will add a shoot key to give the option on your controls.

    Yeh the bases will be more recognisable when i have set some enemies spawn out of them.

    Thanks Wink for the tip i did notice this and will try your fix suggestion.

    I have never tried touch devices as i dont have a touch fone to test.

  • Set this on the boss level Using Stepping Mode - Framerate Independent to try to stop slowdown on the boss level.

    Hope this helps.

  • A definate bargain.. The best price there is for this great product, I myself have tried loads of other game making software, but this has to be the easiest there is to create a game.

  • Hi Thanks... stoopid me didn't set Auto Mirror...

    As for the Slow Down its fine here on IE9,FireFox and Chrome...?

    Here's what happens i tried to get a spread and the physics wasn't working fully applying random forces, so there are 2 seeds, seed 1 and seed 2, the boss spawns 4 seed 1, and then every 1 sec they spawn seed 2 at a different angle of force.

    But there's an INVISIBLE wall at the side of the level and upon collison they get destroyed as well as out of layout they get destroyed.

    But having said that i have a fast PC so maybe i'm not getting a true reflection of what happens on other PC's....?

    There's a Quick Debug Key Press "B" on Level 1 to go straight to boss.

  • Ahhh This takes me back to the Commodore 64 days.... i love this type of retro feel.

  • Ok here's my New Game, Space Fantasy it's from the old Sega Master System Fantasy Zone, I used the originals Graphics, and Audio converted from midi's.

    Beta03a

    Added Basic Shop but there are some small bugs and most things are not buyable at present.

    To Test Shop Press "S" on Level 1 or 2 and Press "+" to Add 100 to Money

    Beta03

    Added Level 2

    Fixed Bombs becoming disabled on Level 1

    ToDo Next:

    Adding the Shop next so you can spend your money on PowerUps

    Beta02

    Fixed A Bug In The Demo

    Added Instructions Screen

    Fixed White lines

    Added "Z" to Fire

    Added "X" to Bomb

    Fixed Enemy Spawning Incorectly in Waves(Wasn't Supposed to Happen)

    Small Update/Fix

    Using Stepping Mode - Framerate Independent to try to stop slowdown on the boss level.

    Tested on IE9 seems ok

    Tested on Google Chrome seems ok

    Tested on Firefox 7.01.... A Bit Choppy

    In This Beta01

    Parallax Scrolling

    Menu Screen

    End of Game Screen

    1 level

    1 boss

    5 Second Spwan Timer (So you don't die straight away)

    Demo so after 10 secs on the menu screen a demo kicks in to watch.

    Debug Testing:

    Quick Debug Key Press "B" on Level 1 to go straight to boss.

    ToDo:

    Add the Shop and Powerups and Extra Levels.

    Known Bugs

    Fixed Auto Mirror

    Also i was gonna enter this into the Competition when complete but didn't know if i could as it uses the original games sprites...?

    Space Fantasy

    Please let me know if you find any bugs.

  • All entries now will get their contender badge as I add them to the entries list!

    Will it come throught the post.... or do i have to print it off and make a badge.. hahaha

  • Ok after changing

    Quick solution:

    Group "Bosses"

    Event 147 -> Toggle Stop SpaceShip it seems not to bad now in firefox 701 but this is strange this 1 error.

    Error: aRequest.URI is undefined

    Source File: chrome://y2layers/content/overlay.js

    Line: 270

    here's the new updated capx if anyone gets a chance to check

    dl.dropbox.com/u/44766364/Space2011beta08b.capx

    P.S.

    Made it a bit harder now and less time between different bosses.

    and if you think your fingers/forearm hurt now wait till you get to wave 5 hahaha

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tonycrew

Member since 30 Apr, 2010

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