Xeeko's Recent Forum Activity

  • I'm having a strange issue. I have an object that is set to always set its Y position to the Y position of another objects image point. This works for most parts, but some time the first objects position will be something like 120.00000077486038 instead of 120, which causes problems. How does that even happen? Everything moves in steps of fixed integers. Is there a way to make sure a position is fixed to the closest integer?

  • Maybe you should consider some kind of endless mode/ activity whenever a player beat all bosses and levels? Other than that Robb and Otto look very cute :3

    Yeah, I know. I have been looking at implementing some sort of procedural generation, or maybe a level editor, but it's quite complicated.

  • Hi

    I'd like to present Robbotto, a retro-inspired arcade game currently in development. It's inspired mainly by Bubble Bobble, and others like that. You progress through the levels by killing all the enemies.

    You play as Robb and Otto, two intrepid maintenance robots, as they must traverse a disaster-struck spaceship and stop all the malfunctioning machines!

    As you make your way through the ship you will encounter a variety of enemies, room-sized bosses, and level hazards. Will Robb and Otto be able to save the ship and the rest of crew?

    • Classic Retro Gameplay
    • More than a 100 different levels
    • More than 20 different enemies
    • 10 massive bosses
    • Single player or local co-op

    Feel free to check out the game and sign up for a newsletter if you want to know when the game is released.

    Estimated release date: Q1, 2018

    Official Site - http://robbotto.com/

    Developer Site - https://www.jm-j.com/

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  • No one has any experience? Is there any other way to include fonts in projects?

  • I have been trying to no avail to convert a font to a webfont and use in my project.

    This is the one I want to use in my project: http://www.dafont.com/hachicro.font

    So I've used a tool to convert it to a webfont, resulting in this: http://jm-j.com/robbotto/webfont/font.zip

    I've uploaded the files to that folder but regardless how much I try, it just wont work. The event is At start of Layout > Set webfont, it looks like this:

    I also tried this:

    Why won't it work? It works when using fonts from google fonts. And I can't use spritefonts, So I need this to work.

  • I did manage to fix it, and it appears that it was a similar problem. Some animated objects that had physics caused it.

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  • I just encountered this bug while deep into development, and I'm not sure what to look for:

    The error occurs after a while, even if the game is just standing still, with all events turned off.

  • It won't display the Overlay, but at least the achievements get submitted on OSX. Can't get it working on Linux though. Anything special that needs to be done there?

  • What's the process for Mac? I get it working fine on Windows (using v.1.4, Steam sdk 1.39, and nw 20). Do you still have to alter the .json file? Which file should be included from the steam sdk, is it the libsteam_api.dylib?

  • Strange, didn't think I'd changed that plugin. Thanks a bunch! And zenox, I have it.

  • Alright, here's the capx - https://www.dropbox.com/s/732v5s188cpfm ... .capx?dl=0

    It's a released game, so I really need to be able to open and update it. I've tried several older backups, same error.

  • You should delete line 402 of the file Game Event Sheet.xml, you cannot have two triggered conditions at the same block, you can only combine 1 triggered condition with ticking conditions.

    I don't know how you ended up with that, C2 usually prevents you from adding a second triggered condition. Maybe you modified the xml file with a text editor some time ago.

    No, never edited any file like that. It just stopped opening the project. I tried deleting that line, still won't open, get another error:

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