Thank you for the update, but Tilemap does not render for me at all with the 3d Camera now.
It worked in r262, now I get nothing - new/older projects give the same result. Changing Z-Elevation of either Tilemap or Camera does nothing.
Can anyone confirm?
Axis independent layer scaling? Would be nice...
Off the top of my head, sprite stacking! Now, instead of controlling the offset of many independent objects, taking into consideration their rotation etc. I can offset (scroll) the whole layer once at start and the effect will hold - much more efficient in terms of code and a great performance boost too.
Thank you for the independent layer scrolling!
Mikal
Can this be used to set textures to other Construct elements? Like to give a Sprite a texture from another Sprite - something like the old TextureSetter plugin for Construct Classic?
If not, would you consider adding this ability if it's feasable? Thanks.
Member since 28 Mar, 2010