frozenpeas's Recent Forum Activity

  • Understood

    Thanks all

  • What is the difference between "Go to layout" and "Go to layout by name" and is one quicker than the other?

  • Long shot try putting the sound in the music folder or the sound folder under files and export.

    I had a problem with delay and moved it from the music folder to the sound folder which seemed to fix it.

    Not sure why it worked though.

    Worth a punt.

    P.S. I am using Intel XDK and admob plugin

  • Just been playing Gate. Nice game. Simple yet addictive.

    If I may make a couple of suggestions:

    1. You may want to use the browser object to allow the user to exit the game using the back button

    2. Also whilst playing the game it would be nice to go back to the menu using the back button

    3. The score should be +1 as this is how many gates you have cleared

    4. You could add in random bonus objects to collect +10 like fruit or gate keys

    Good luck

  • Thanks looks awesome will give it a try.

  • I have:

    On tap gesture - Take snapshot of canvas PNG quality 75

    On canvas snapshot - Invoke download of Canvassapshot with filename "whatever.png"

    In Chrome on PC the file downloads into the downloads folder

    In IE 11 on PC a new window opens and displays:

    data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAB4AAAAPZCAYAAADwbDfqAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAP+6SURBVHhe7P0HgOTGeeaNP0Cjc/fkmc2ZOVOJytkKliXZki0HyflsWU7y2Rdsn8/57nz23fl/9/mzz5/DnYNkK9iycqBEUSJFUsx5mZabdyenzuiA//sUGjM9sw30zOyS3Nl9f2QtunuAKlShqgDUU....etc etc...

    On android, nothing happens.

    I was hoping to be able to get the file to download on android. Hopefully, to the gallery folder.

    Is this possible?

  • Thanks volkiller730

    I managed to squeeze out another 2fps using your method.

    Now to optimise the images and hopefully this will sort it.

  • To hash up scrolling menu's I have lazily been using a 0% opacity sprite with drag and drop scrolling vertical only and pinned on items.

    Of course, when I scroll with touch it's jerky.

    I know this is not the "proper" way to do it, but is there some straight forward way (without plugins) that I can apply to make scrolling menus as quick but smoother?

    As I seem to spend more time building menus than developing gameplay and would love to see some built in system within Construct 2

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  • Basically it's "on touched sprite - add one to total"

    Testing on Samsung S3 and Galaxy Tab 4

    Exporting with Intel XDK Cordova

    Thanks

  • These are great tips.

    Thanks DUTOIT

  • In my project when I touch the screen in very quick succession or touch with multiple fingers at the same time for a length of time, when I stop touching the action continues. It's like it's trying to catch up.

    I'm using "on touched" as the action.

    Is this a frame rate issue?

  • I appreciate the importance of keeping backups but Is it possible to stop auto backup when you first open a file?

    It's quite annoying for the backup to occur just after you've opened the file to get stuck in.

    Also, I download a lot of forum demo capx files related to problems I may be trying to overcome and my backup folders are filled with these demo capx files as well.

    Would love a feature to prevent backups of certain files.

    Perhaps a visible backup checkbox on the toolbar.

    Thanks

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frozenpeas

Member since 14 Apr, 2015

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