terry's Recent Forum Activity

  • So... I have a simple question (or maybe it's complicated, who knows xD)

    In the game i'm making there will be multiple layers, and i want the player to be able to go from one layer to the other on certain points...

    The problem is, i wanna make it so that when the player is in the front layer it does not recognize the collision with objects in the back layer (and vice versa) how do i do this on construct?

  • Yes, of course it can make a complete and advanced game!

    It all depends on your skill (and spare time amount)

  • Your solution didn't help! I found a way out myself, however, by giving the box a plataform movement and making it unable to move (maximum x speed and jump strenght=0) unless the player moves it!

  • Well... I wanted to make a simple box that the player could push or pull by holding a button and moving....

    So what i did was:

    On button "Action" is being held and box at (Player.X+4,Player.Y)> Set action to "PushPull"
    Player at (Box.X-4, Player.Y) and Player.action=PushPull> Set Box position at (Player.X+4,Box.Y)[/code:2vtl5ewi]
    (Then repeats on the opposite direction)
    However, whenever i tested it the box would "fly" and push the player, usually causing it to fall on a death pit!
  • [quote:20gmpsc9]Wine works perfectly. Wine for OSX also works perfectly. The games might crash on exit, but big deal.

    It does'nt for me!

    It crashes on startup!

  • No, Construct will always be Windows only.

    Construct 2 may have the ability to build games that run on Linux, but the program itself will still be a Windows program I believe.

    This sucks... Ah well... Guess i'm gonna buy a new anti-virus

    The mods may close/delete the thread if they want to.....

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  • I have a simple question: Will there ever be a linux version of construct?

    Cuz' i wanna get rid of windows and i can't do this because of construct! It won't run on wine either!

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terry

Member since 18 Feb, 2010

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