Man of the Year's Recent Forum Activity

  • Even though it is very much possible to build an adequate 16-bit type jRPG with Construct, you sound like the type of guy who would benefit more with a tool such as RPG Maker. It would at least fill your first two requirements.

    As for the third, most people start out thinking they need exterior help and motivation, but the truth is at the end of the day, it's your own project and your own ambitions, and nobody will come and do the dirty work for you. Forums such as this one are good for instant feedback, though. It can often bring a boost of motivation if other members like your work.

    Good luck with your project, and don't give up on it if you feel it's worth it.

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  • Greetings Earthlings.

    -Facts-

    Name: Jean

    Place: Qu�bec, Canada

    First Language: French

    First VG: SMB on NES

    Game Making XP: None, dabbled a bit with GameMaker a few years ago

    Main Computer Platform: Mac OS X

    Related Interests: Video Game Theory, Interactive Art, Creative Act, Most Artistic Mediums, Computer as Self-Empowering Tool, Software Usability

    Where Did I First Hear About Construct: In a random forum, when looking for user-friendly game-building tools, a year ago.

    Appreciated VG Titles: Katamari Series, Weird Worlds 2, New SMB, Portal, Soul Bubbles, Some Classic Titles.

    I have little patience for certain game mechanics or conventions I consider as overused or superfluous.

    I'm a critic http://astecnhica.com/stuff/fatbots/2009/05/hyporcratical.ars by nature.

    I'm not much of a talker. Trying to be more of a doer.

    See you around.

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Man of the Year

Member since 6 Jan, 2010

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