abhilash2863's Recent Forum Activity

  • Here's a little something I drew, and another board member "sved" did the colour fill :D

    <img src="https://dl.dropbox.com/u/604141/0%20-%20DEAD%20AWAKENING/FemaleSurvivor-Concept-color.jpg" border="0" />

    I could post some other junk, but I often don't finish my artwork... I usually only use it to get ideas out of my head.

    There's a lot of really impressive work in here guys. Keep it coming!

    ~Sol

    That bulge in her pants looks suspicious. :P

  • Alpha 2 added.

  • Here's a small demo for a game I have been working for quite some time.

    <img src="https://dl.dropbox.com/u/5811650/Repulse/6.PNG" border="0">

    <img src="https://dl.dropbox.com/u/5811650/Repulse/7.PNG" border="0">

    <img src="https://dl.dropbox.com/u/5811650/Repulse/4.png" border="0">

    (open the last one in a new tab to see the full image, it is of the editor)

    (ALPHA 1)

    DOWNLOAD(It contains both the game and the editor)

    LATEST DOWNLOAD

    (ALPHA 2)

    DOWNLOAD

    [DESCRIPTION]

    Repulse is an arcade game where you control a little rocket using mouse by 'blowing' it, maneuvering it through various obstacles collecting coins and completing the level in the shortest amount of time.

    [Controls]

    Left Mouse Button : Press the LMB to blow the rocket in the opposite direction.

    'Z' : Shoot    (Cannot be used if disabled)

    'X' : Brakes   (Cannot be used if disabled)

    Spacebar : Pause

    Right Mouse Button : Unpause

    On the level selection screen, double click any level from the list to play it.

    Tutorial for editor is provided in the download.

    [HELP]

    * To be honest, for some reason the game kinda feels broken right now. Seems like it has been forced together rather than something that is whole. So some feedback would be appreciated, maybe suggest some new features like new tiles etc.

    * As you can see, the number of levels is really small, maybe if somebody could help me make a few levels.

    * Suggest a new score mechanism? The current one is pretty dumb, both score and time are 2 separate things, so you can complete a level in really small time with a score of 0 or you can collect all the coins and get a high score but with a really large time.

    THANKS FOR PLAYING!

  • Yay! 2 comments! <img src="http://i.imgur.com/G9n1F.jpg" border="0" />

    Ahem...

    declan_gage: This could be useful if your levels are not grid based but you want to load them using an array. This way you don't have to use different large size sprites for different levels.

    tulamide: I remember reading your article when you posted it, then completely forgot about it. I'll check out both the examples again. Thanks!

  • Here's an example on how to store a non grid based map using a array -

    DOWNLOAD

    Explanation -

    PDF : DOWNLOAD

    DOC : DOWNLOAD

    ODT : DOWNLOAD

  • Part 4 added, and with this part the tutorial series is finally complete! :D

  • larrimo :

    Yes, CC and C2 are pretty similar. There might be some changes in C2 about which I would't know since I haven't used it much. I might try writing these tutorials for C2 sometime later.

    everyone: thanks for the comments guys :)

  • Sol: thanks for playing :D

  • <img src="http://dl.dropbox.com/u/5811650/snow%5BBOX%5D/header.png" border="0">

    Here's a small game I did while I was bored in the last 2 days. It's hard to describe it, kinda like a simple toy for someone who has never seen snow in real life. I don't plan to continue further development, since it not as fun as I had actually imagined it, but still if someone suggests some interesting features I might change my mind. ;)

    Controls -

    Player Controls:

    Cursor controls the camera.

    W, A, S, D to move.

    Right Click on snow to gather snow.

    Mousewheel to change the current action :

    1 means throw snowballs

    2 means make ice blocks

    3 means make triangular ice blocks

    SLED CONTROLS:

    Press E near sled to ride it. Press E again to jump out.

    Press A/D repeatedly to move left/right.

    Left click on sled to make it jump ( useful if it lands upside down)

    Middle mouse button to drag it.

    Current action controls :

    1 (Throw snowballs)

    Left click anywhere to throw a snowball in that direction. Distance from player determines power.

    2 (Make ice blocks)

    Right click and drag in an empty area to see the selection rectangle, press the left mouse button while holding the right one to make the block.

    Middle mouse button to drag created blocks anywhere.

    Right mouse button to delete it.

    3 (Make triangular ice blocks)

    Right click and drag in an empty area to see the selection rectangle, press the left mouse button while holding the right one to make the block.

    Middle mouse button to drag created anywhere.

    Right mouse button to delete it.

    TL;DR -

    W,A,S,D,E

    Left Mouse Button, Right Mouse Button, Middle Mouse Button, Mousewheel.

    DOWNLOADS :

    EXE : http://dl.dropbox.com/u/5811650/snow%5BBOX%5D/Snow%5BBOX%5D.rar

    CAP : http://dl.dropbox.com/u/5811650/snow%5BBOX%5D/main.cap

    (the cap file is uncommented, confusing and events are done in a horrible way, happy learning! :P)

    <img src="http://dl.dropbox.com/u/5811650/snow%5BBOX%5D/pic1.png" border="0">

    <img src="http://dl.dropbox.com/u/5811650/snow%5BBOX%5D/pic2.PNG" border="0">

  • i heard you like wolod so i put wolod in a wolod post so you can see a picture of wolod from a picture of wolod

    <img src="http://d37nnnqwv9amwr.cloudfront.net/photos/images/newsfeed/000/001/122/xzibit-happy.jpg" border="0" />

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  • Merry Christmas to all! :D

    Here's something I did last year in C++(I had just discovered the graphics header in TC), sadly it doesn't work on Vista and Win 7.

    http://dl.dropbox.com/u/5811650/snowflakes.rar

abhilash2863's avatar

abhilash2863

Member since 10 Dec, 2009

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