Hi there, I've only posted once before about an issue that I was having with one of my games involving some trouble I had with the program crashing every few minutes. And now I am back again with questions about animations.
I have made three different games now (well... tried to, most of them are fairly incomplete for several reasons) and in each one I haven't been able to get the character animations to work properly. The only success I had was with the Jump animation for one of my games (it doesn't work so well for the other one that has a jump feature) and the walk animation for my enemies in one of my games (the others don't have fully-working enemies yet). What I care about the most is that the player himself does not obey the rules I set down for animation.
Anyway... I have a few different problems.
First the walk animations- they don't tend to play when I move, the closest I can get is in my first game the character goes to take his first step and then freezes when he starts moving, only to return to his ready stance afterwards.
Second the grenade animation- It would just look like he was throwing his grenade at LIGHTNING speeds. But frankly that's not what I was going for... I can't seem to make it finish out the animation before SNAPPING back to the ready stance or walk animations.
I don't know whether I am just screwing up the commands or whether its just broken. Either way I would like an answer. If you could shed some light on my issues I would be grateful.
Thanks for your time,
AJ