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  • Thanks for the useful responses! I will look into using non-physics alternatives to improve the performance of the falling blocks. Either that, or disable physics once each block reaches its destination.

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  • I am making a game in which a bunch of blocks fall down into a grid. The player then has to make matches of 3 or more of like color, similar to Bejeweled or Candy Crush Saga.

    When my blocks fall into the grid, I want them to accelerate and bounce, so I gave them a Physics behavior. They bounce nicely, but some of them will never come to a complete stop. They continue shaking and vibrating forever. The vibration is very small, maybe just 1 pixel up an down, but since the object never comes to a complete rest, the Physics behavior continues to be active forever.

    Is there a way to stop the blocks from shaking?

  • Hello,

    My name is John LaBrie. I specialize in eLearning and educational games. We will be using Construct 2 to make some games for mobile devices, and I'm looking forward to learning about this exciting game engine.

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3D Lunatic

Member since 31 Mar, 2015

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