Chris018's Recent Forum Activity

  • Im looking for ways to make say a flashlight kind of effect and im wondering if anyone can point me how to do it? I tried doing it with a dynamic lightning but i cant seem to get it to work.. Any suggestions or examples would be very helpful

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Thanks, Unity3d can do 2d, what i have been doing with it. Dont worry about programming, I have experiences with many languages so thats no big deal for me.

    Indies do not make a lot of money i know this. But im living at home 18, I just want some income for car and gas. Housing is paid for and so with everything else. Im jobless but making some money is better then none and doing what i like makes it all the better.

    I have used Love2d, It is really good, worked on some network examples from it, and i used 2d engine some and i liked it.

    Yes the ad Revenue is going down but people still use it, and there are alternatives look at Mochi Ads right now, they are doing a Developers Fund that will fund your project 1k - 100k if you plan on using Mochi Coins (Microtransations), you just need to submit your game idea and any progress thus far to them and they will see if they can help you out cause they benefit a lot from you using there system.

  • I'm not sure what the point of this really is. Your post was kind of confusing...

    Yeah im half out of it... And still going cant sleep so grammar is gone to crap.

    Bustercube

    Yeah i know what you are saying. Well another question i got is im thinking of learning new engine that could further open more doors to platforms such as Torque or Unity... Which are very strong right now. Torque has horrible docs though as i soon found out as im trying it out.

    Unity3d is free to indies. It is pretty good and flixel 2d flash library ported to it so i can do 2d pretty easy with it since i have some flixel background.

    Flash is free basically with FlexSDK but the problem is most of it is hit and miss market so you make a game every month and hope it is enough to get by. With me living at home is fine but im looking for more future, skills i learn now that benefit future and flash is not that big with me.

    Edit:

    Im not wanting anyone to get the wrong idea here, I love construct is amazing. And will go far, Im just looking around still while using construct to see other options out there.

  • Trying to rephrase this, I'm looking to make a certain game. This game I'm wanting to invest a lot of time into it. Im looking for suggestions on Game Engines and Game Platforms that are worth looking into.

    Im a single developer and i cant do art but i soon will end up looking for artist or paying for art. My game will be for commercial and im not sure how im going to publish the game yet but i am looking to make some what of a profit and possibly get my self out there in the indie scene.

    Im not looking to become rich as indies to not make a lot of money. I'm just wanting to get some experience, with different engines and platforms, Your opinions on engines and game consoles and platforms that i could publish my game on.

    any input? or opinions on what i said or suggestions on how the market a game.

  • I think tutorial is really cool but im sure many people are wanting to dig there teeth into the Network Pong demo lol. But ill be patient to see what else you are cooking up.

  • Im in college right now for computer science, and C/C++ is no difficult matter. I might look into writing my own engine for the ability to put in on many platforms. Construct does make it really easy to prototype a game though so that makes it something i would prefer to use.

  • Yeah but the indie scene has grown a lot and it seems to keep growing so this could be interesting to see how well it grows just from this alone could be a big impact. But only time will tell.

  • Oh wow, sounds really good

    is there any plan for this to be a standalone client for this network or will it stay as a social network? Like i know it is a social network for gamers and a portal basically for developers. But is there any plans to become a standalone client for games and downloads like Steam?

    Im really excited about this program. It seems like it is going to make a big difference in the world of gaming for developers and gamers.

  • Kinda open topic in a sense but im wondering what are construct limits? Like is it possible to build a big game with construct? Like big game meaning a lot of event sheets of Ai, Pathfinding, Game States, Story mode, RPG features, Timers, Online.

    Its kinda a open question but like i know Construct is still being worked on and has not hit Version 1. But from all your experience is it something to commit towards a commerical long term project? Do you think it has potential to? Or for time being hold off on it?

    Im working on something i would suggest big. Im not making it over night or anything and its going to take a lot of time. Just looking for input i guess.

  • Thats amazing, cant wait to see more. Keep up good work

  • Thats really cool, i was really looking into this new system from ModDB since i found out yesterday. So it could be possible to make this Optional SDK into a Plugin probably? Im planning on working a longer term game with construct and possibly want to sell so this seems like a good idea by me to use.

  • A while back in my Basic programming days i wrote a simple little scripting language using simple functions based thing. I didnt make it too far it was more command base but i did play with garbage collection which was included it was pretty cool. BlitzMax was what i was using which btw is a pretty cool language.

    I do agree with a lot that was said but i disagree too. Not all scripting languages are useless. Mine was by far but was more of a fun little project not going anywhere. This engine is good for say a hobbiest who wants to make a fun little thing with no actual means to make it BIG. But it would not take off as a big success with how it looks unless someone releases a big fun casual game title for it. Ive played with it and all the work i put into it i would be better off trying canvas if i wanted to make a javascript game. But now you can use Flex SDk to make a game in actionscript which is closely related to javascript. And using other library like Flixel or Flashpunk, which i played with. Idk just me rambling i guess. In other words for me Construct FTW lol.

Chris018's avatar

Chris018

Member since 28 Sep, 2009

None one is following Chris018 yet!

Trophy Case

  • 15-Year Club

Progress

15/44
How to earn trophies