tulamide's Recent Forum Activity

  • Sounds very familiar <img src="smileys/smiley36.gif" border="0" align="middle" />

    From time to time I really enjoy a game, but most of the time I try to create games.

    My generation grew up without mobile phones, pc or consoles until, I think, my 13th birthday, back in 1980. My birthday present was a brown/black box called Atari 2600... I played something I called "tennis", but the real name was "pong" ;)

    However, after a few minutes of playing I started thinking: "How is this done?" But I couldn't find out...

    3 years later, in 1983, my school bought a Commodore 64 and offered using it for a selection of good math students. I convinced the teacher to borrow me the key for the computer room and spent hours there daily after school.

    First things I did was starting some games from the tape. But, again, after a few minutes playing all that interested me was how this all works. And this time there was this blinking cursor and I started programming.

    This drives me still. Whenever I see a game with a feature I've never seen before - boom - "How the heck did they do this?"

    But most people and friends I know prefer consuming over creating. I really feel lonely sometimes <img src="smileys/smiley17.gif" border="0" align="middle" />

  • Is it just me or is previewing a post not working?

    A window opens with just one line "There is nothing to preview" and a smaller message "NoFollow is applied to all links from this forum (rel="nofollow")" at the bottom.

  • You're looking for some music for your retro game?

    Visit Ozzed from Sweden! Found this on jamendo.com and think it is brilliant. He made 3 albums so far and all of the songs are under creative commons and free for commercial use.

    Ozzed.net - Bitpop and Chip Music

  • I did experience this also almost three days in a row. Since then it works again.

  • ...

    sometimes i have to add empty "" for that to work and sometimes works without it :/

    ...

    Although Construct tries its best to convert between numbers and text, you are free to explicitly convert to text with the expression 'str':

    AppPath & str(random(10) + 1) & ".png"

    This should work without exception.

  • This doesn't list the unanswered ones but instead tries to list all new posts since login.

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  • As the title says.

    One of the last things i still have to do for my game alpha demo and at the same time one of the most importand things i have to learn to control are all kinds of beams.

    The beam i am currently using for my needs is 768/128. You see its quite long but laos quite thin. From what i remember this 768/128 uses the RAM amount of if it would be 768/768 which is a waste. So i thought to split this sprite into 6 x 128/128 ones to save RAM.

    But em i right? Will this help in anything? Correct me please.

    A texture will use the next 2^n size, but doesn't need to be squared. For 128 that's 128 (2^7), but for 768 it's 1024 (2^10, 2^9=512).

    Your texture would consume VRAM for a 1024x128 texture, which is 0.5 MB.

    6 textures with the size 128x128 will consume 0.375 MB of VRAM, plus a little more overhead in RAM, because it is 6 objects instead of one.

    That's not much to save, but if you are using dozens of beam objects (not instances) it could help saving VRAM.

    But if those beams change size, angle, etc, it does not help, because calculating 6 objects costs more processor time than one object.

    Have you thought of using the tiled background object with a repeating pattern of your beam?

    If the details of your beam can be stretched on one axis while keeping the detail on the other, the panel object is also an alternative.

  • This is a test, because I'm constantly getting an "access denied"-error for 3 days now everytime I try to post something.

    EDIT: Hmm, seems to work for now. I will just hope the best :)

  • Couldn't log in with the old password. New email'ed password works, but I'm afraid to change it. Hopefully we will get some info when it is safe to change it?

  • It's you. ;)

    You or-ed three conditions, which is not possible. Only two may be or-ed in one event. Also, I'm not sure if 'or' works with triggers.

  • tulamide, thank you for clearing that up with me. It works well now. I also found these two comments of yours quite pleasing:

    "As you can see it isn't very complicated..."

    "EDIT: Made a mistake."

    Was entertaining to me.

    I'm glad it helped and was amusing at the same time - that's entertainment

    newt, I tried MP3 but they do not play. I converted to WAV to play and will definitely learn more as time goes on. I tried the way even as tulamide has shown above, but MP3 not play. An issue i can deal with later.

    mp3 should work, when using 'music'-actions.

    Try this in a fresh cap that you saved to the same folder where your 'some.mp3' is stored:

    + Start of layout

    -> Play music from file AppPath & "some.mp3"

    If it works try the same file as resource.

    Another thing could be that some formats may not be recognized. You could create some mp3 files with joint stereo, normal stereo, mono, vbr and fixed bitrate.

  • Now this could become a huge wave:

    Apple was awarded U.S. patent number 7,966,578. It basically means a multi-finger-gesture driven display belongs to Apple, and everyone re-inventing it (e.g. Samsung, HTC, Windows 7, Android, etc.) will have problems.

    I don't think, Apple will destroy the market, but I'm sure all will get much more expensive, because they will let the firms pay for using the technology, and the firms will get their money back from the customers.

    What do you think?

    Link to an article: http://www.pcmag.com/article2/0,2817,2387401,00.asp

    Link to the patent: http://patft1.uspto.gov/netacgi/nph-Par ... /7,966,578

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tulamide

Member since 11 Sep, 2009

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