LordViperion's Recent Forum Activity

  • Am I allowed to make money from my games with a Personal license? Yes! Build, publish and sell your games online. Generate as much income as you're able! We take no royalties from you. If you decide to register as a business you'll simply need to upgrade to a Business license.

    This means the income no maximum limit?

  • I have a particle effect(smoke) and have a shuriken weapon.

    The player throw this weapon in the smoke then the air movement caused by the weapon blows away smoke.

    I want overlapping check for particle effect objects and adding little power with physics these objects.

  • I decided that buying a license soon in future. But i would be happy if construct software would be not too limited in learning time.

  • The free version is too limited , impossible for me to do anything with. why shouldn't the whole program be free except exporting functions?

  • I have a spherical sprite object that i want to using for overlaps.

    Me need references overlapped objects because i want modify these objects of instance variables.

  • Thank you very much

  • I dont want use physics behaviour.

    I want sliding my platform controlled character if the ground is slopes.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I want a smoke particle effect and the specific particles which emitted with particle emitter(not all emitted particles) i want to adding forces for that imitating little wind power.

    Is Possible to applies forces specific emitted particles but not all!

    Pls help.

  • I want storing uids but only these objects which overlapping my sensori sprites.

    Or possible somehow i foreach only these objects which overlapping a another sprite object.

  • I understand but these arrays is instance type arrays and this is my problem. If i spawned a new object then array is will be spawned too. For me need an array which working properties absolutly equal a not isntace variable like variables which defined on event sheet.

  • On a event sheet i making a function and that function need to modify a text type variable very often. This is a big problem for the performance and memory because string tipe is immutable tipe. I want to use a another type like stringbuilder in c# language for the solving this problem. Possible that?

  • This working on construct 3?

LordViperion's avatar

LordViperion

Member since 30 Mar, 2015

None one is following LordViperion yet!

Trophy Case

  • 9-Year Club
  • Email Verified

Progress

10/44
How to earn trophies