Hello everyone.
Im having yet some new issues. (do they ever stop?)
I have an animated character withougt an arm.
The animation is moving slightly when running. And i have tried to set the arm's position to the character's "Arm" image point. Which i have moved on each of the running frames, so that the arm will fit in the arm socket.
This does not work however. Isnt it possible to keep a sprite follow an imagepoint?