Italian's Recent Forum Activity

  • Hello everyone.

    Thanks for the critique! <img src="smileys/smiley1.gif" border="0" align="middle" />

    You can't skip the level because you haven't enough points.

    You can grab the coins using walljump and double jump.

    I've updated the file.

    Now you can start, pressing "ENTER".

    I've updated the README file, too.

    Thanks.

    Bye Bye.

  • Hello everyone!

    I've made a very simple experimental platform game called Jumpfan.

    Download here.

  • Thanks both for the answers! :)

    For Zenox98: The solution is valid only if I press "ALT" key, because I've discovered another pause key "F10".

    Tulamide: Thanks a lot!

  • Hello everyone!

    I've a problem.

    When the game is running, the game pauses when I press the "ALT" key.

    Especially, in a platform game, the game glitches.

    How can I disable the "ALT" pause key?

    Thanks!

    Bye!

    Example file:

    box.net/shared/omez9tpjnymb5r30k5v6

  • Hello.

    With brush instrument it can simplify a lot the levels' creation.

    This instrument can be used if the block grid is enabled.

    It would be a greatest and simpliest instrument that a level designer can use.

  • [cut]

    You could enhance the AI developing a wall detection engine, using Custom Movement behavior.

    For example:

    http://www.box.net/shared/dyhh7oadnf

  • Is it possible using a great tiled background that apply the additive effect only on a figure (eg. a star)?

    For example I've used two tiled background.

    The first addition effect is used to tile the first sprite

    The second addition effect instead is used to tile the second sprite.

    The layout background colour is Grey-50.

    This is the effect.

    <img src="http://img534.imageshack.us/img534/8782/distorted.png">

    The sprite 2 is distorted correctly

    The sprite 1 would be distorted to the first tiled background only, instead the sprite is distorted both tiled background

    The gray background wouldn't be distorted nor to the first tiled background neither to the second, instead is fully distorted.

    This is the source:

    http://www.box.net/shared/sfa47yxn6g

    Sorry for my bad English.

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  • Thanks very much, you have helped me a lot.

  • Good night, I am Italian and I am new in this forum.

    I have a Question:

    How can avoid that the text turns when I set the display angle?

    PS: sorry but, I don't speak English very well.

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Italian

Member since 23 Jul, 2009

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