Hai. Any Quake Live or Quake 3 fans here? Well, I've made a pretty good platform engine featuring rocketjumping. I wanted to make my own game using this, but realised I can't draw nice graphics.
Uhh, tell me what you think of it?
'Kay. Cya.
Edit: Well, I should mention it works in 360�, and uses the inverse square law. Doesn't that sound impressive? 'Kay. Cya for real this time.