Hi!
I had a look around but I had trouble finding a post that discussed this. In my game I want to have some kind of simulated zoom function. It's a platformgame and when a player hits a certain key (let's say X), I want to freeze everything that is happening in the game for about 0.5 seconds, fade/animate to the zoomed state and then let the gameplay continue. Does anybody have any suggestions?
I'm hoping for something that would look like this:
When X pressed
*freeze*
System / wait for 0.5 seconds
System / set layout scale 4
*fade*
System / wait for 0.5 seconds
*unfreeze*