Those are really sweet features and make it much easier to create levels. However, what if the sprites were not separate, but in a tile sheet? Especially a tilesheet that isn't in a perfect grid (has extra space, etc that you don't want to import). It is MUCH easier to import these in other tools than in Construct. Using the import frames feature, under animations, in Construct doesn't seem to work well on many tilesheets. For example, you have to manually determine what size the sprites are by using the picture editor. It would be nice to have that feature built into the import tool. Also, I'd love if someone showed an easy way to import a tileset into Construct and have it where you can use the tiles in many different objects.
For example, a tileset that has three characters with 4 pictures per characters. All I know how to do is to import the tileset automatically into one object using the import tool. Then cut and paste the different animations into new objects. This way isn't terrible... but is there a better way?