MisfitBYTE's Recent Forum Activity

  • Thanks, I believe I'll try Pyglet just because it states theres no other dependencies to get and I =think= I already know what I need to do from looking at the online reference.

  • *blinks* Unless something changed, theres a seperate channel already for music and it can play from resource and file as well. I think thats also the only one that will play mp3 or midi from file. The last time I checked theres no condition to check if the file is still playing though, which I want for mixing files. Trying to find a python module to use, but I also want it to run VSTs..so choices are limited.

  • Anyone know of a way to get them to work from a subfolder?

  • I just made another app runtime...I know I know...its a game development tool...

    And I had this idea since python is starting to come into focus again, that I could use an external library to skin the UI. I figure I could use a graphic library to set a picture where ever I needed it. Any idea about what that lib or module should be?

  • Are you just getting the text form a list box or are you actually trying to remove that entry from the box? It looks like you're just getting text.

    You don't really need to use python for that, plain events will work just fine. Use a TextBox...set it's text to what you're trying there. (Maybe thats exactly what you're doing, you're just using python ..without a cap I'm a bit confused.)

    What is it supposed to do? Change the text box's text whenever you select a different line? I'm pretty sure theres an event condition that says "If ListBox.SelectedLine changes" that you could use instead of Always.

  • "With faith the size of a mustard seed, you can move mountains."

    http://www.box.net/shared/r3ao13jk9x

    Mustard Seed Plus is built to move mountains of files.

    You load a playlist and a list box is filled with the file locations parsed out.

    It works with iTunes .xml, .m3u and .txt

    You then select a folder you want to send them too (with a checkbox option of creating a directory with the same name as the playlist. The box needs to be checked first if you want that feature.)

    You then Copy or Move your files with the press of a button. A Delete button appears incase you just copied and decide you want to delete the old files that were in the playlist later.

    The last button on the interface is to open the folder where the files were copied to, it also creates List.txt of the files that were moved in that session, just outside the Playlist-named folder if you used that. Or inside the chosen folder if you didn't use the checkbox.

    You can spread the window out (or maximize) to see two other edit boxes that are used in the background, one for the initial loading of the file that is then parsed into the onscreen listbox. A third listbox is used for testing and only gets lines added if a file doesn't exist. Theres also a textbox offscreen that shows the parsing as it runs through the list.

    http://www.box.net/shared/r3ao13jk9x

    This currently doesn't check if a file is repeated, so if you come up short afterward thats most likely what happened..it copied, then copied right over the first copy. I'll fix this in a couple weeks, along with adding automation for keeping an eye on a folder of playlists and activating when something is changed.

  • I'm working on a program that uses lists of files for mass-copy/move. (Like completely moving a 1000 file long iTunes playlists to another hard drive.)

    Its coming along nicely, I've got it reading from the iTunes xml, m3u, and a straight text file, able to copy move or delete.

    I want to add support for as many common playlist types as I can get, so I'm hoping some folks will donate their lists.

    In particular I need an iTunes list from Vista.

    The ones I have to test on are all from XP and they seem to only use the full file location. I don't know if Vista's will do that or use /users/Name/Something. The m3u lists use that with Vista and work fine but I need to know if iTunes will as well because of my current string parsing.

  • It took some fiddling but I was able to do it with python.

    In case anyone is interested.

    ////////////

    import shutil

    shutil.copy(MovingText.Text, NFolder.Text)

    ////////////

    //shutil.move(oldpath, newpath) should work too, haven't tried it yet.

  • Is this broken in .62 or .64?

    I can't get it to work and I need to have the program I'm working on done tomorrow.

    *EDIT

    I updated to .84 and its still not working.

  • This looks like an interesting mechanic: I like it! Did u submit it?

    I did, though I didn't get the Buzzwords instituted on time so the code is still in there, just nothing from it visible.

    http://www.box.net/shared/d51deb7ynd

    Two very simple levels and your speed changes on the second level (along with the music for a faster pace.)

    I'm trying to work out mentally how to create a level editor to speed creation up, already have an idea of what I'm going to do just need to jot it down to make things a little clearer then start testing. Also have some more game mechanics in mind.

    * Punctuation symbols that, if you hit that key while over the symbol it multiplies your score.

    * Electric platforms that are safe to leap on, but if the typing platform connects with them "Bye Bye." (This idea was originally bombs, but while typing this post it occurred to me that electricity makes more sense with the 'connection' gimmick.)

    * Different heights for the typing platform so its not so linear.

  • Woohoo, I was wrong!

    It only plays wave files if you're just doing autoplay file.

    If you Play MUSIC from file, it works with mp3 and midi as well.

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  • Woohoo, I was wrong!

    It only plays wave files if you're just doing autoplay file.

    If you Play MUSIC from file, it works with mp3 and midi as well.

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MisfitBYTE

Member since 1 Jul, 2009

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