[quote:15zk0ssg]In my game, I use the OID of sprites a lot. However, Construct has for, some reason, given two sprites the same OID. Is this normal?
It is normal, OID is unique for each object type, so two instances of the same type will have the same OID.
[quote:15zk0ssg]Is there a way to influence Construct so that OIDs will be at least different from each other each time?
You want to use UID, it is unique for each object, so no two objects will ever have the same UID.