mikewalton206's Recent Forum Activity

  • Ok I'm pretty sure I know what you are trying to do but I gotta get in front of my computer to look at the event I have and see how it's done because I know I shot my enemies and the fade away or die very nicely so when I check that out I'll get back to you if nobody hasn't helped yet

  • This sucks because I would have a good link for you to make this but it's only if you know how to use SDK and code it into the game. I haven't seen any construct 2 stuff yet on how to do this

  • I would post a good pic and or video link that could help you out a little bit but my rep isn't high enough to do that yet lol also do you have the actual special move effect and or images already made up and in the proper folders? Because you need the animations of whatever the player will do or shot out when the special move is triggered. For example if the player is gonna do some kinda crazy swinging sword attack you'll need the sprite sheet of your character in all the frames of motion he's gonna be doing. If it's gonna be like a thunder ball attack you'll need a sprite sheet of the thunder attack. Most things like that have like 9 frames of the thunder ball attack and When you upload these you have to do it as a new animation not just a sprite or you'll just get one image instead of like 9 or however many frames your attack has

  • I see I see sounds like that could work. Imma mess around with it and see how that goes. Thanks a lot

  • So are you trying to have it so when you do a normal attack a few seconds later a special attack comes out?

  • Oh so you are trying to make this same thing but instead of keyboard you wanna do on touch?

  • Yeah what lolpaca said should work because I'm pretty sure I'm using that same method or something close to it in my top down space shooter game. Long as you have some explosion animation images like a 7 frame exploding effect it should work but if you don't then of course it won't work because you have no animation images for the event you just made to work correctly.

  • Hey guys I was wondering if anyone knows how to make player or sprite image transform into a different sprite image? Good example is I wanna have it so if you click on or tap on an icon image the player ship or whatever it may be will show some cool tranformation effect and then after the animation is done its a different sprite image. Thanks for the help

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  • Thanks guys for all the help. I pretty much got the boss appearing stuff to work. Just gotta tweek some things. Other then that I just now gotta make the background stop scrolling, switch the music to some cool boss music and have boss attack player

  • I posted a few questions about backgrounds and boss stuff but I think I forgot to mention I'm working with the Space Blaster game demo. I'm building off of that and making it my own with all new enemies, bosses, weapons, music, backgrounds and lots of other things. The problems I have come across so for is making the background stop scrolling. I changed the 4 background sections they have in the game to 5 of my own and I want it to stop scrolling at the last section which will be background 5 at that point is this other problem that I come across. I want to make a boss appear when player gets to that 5th background section and start attacking player. Lastly I need the music that's playing for the level to stop playing and switch to some boss music that I hade made for this demo I'm working on. If I get these things fixed it will make for a very awesome demo so any help working with the Space Blaster game demo would be great, thanks you guys

  • Yeah for some reason when my player gets to the 5th section it starts to get all blurry. I think that's because I haven't figured out how to make the background to stop scrolling. I'm using the Space Blaster game to build off of and use all my own graphics and stuff so in that demo the background is already scrolling but I want it to stop at the 5th section of my background and spawn a boss. I already learned how to make a new missile attack but stopping the scrolling background where I want and making a boss appear using this demo is kinda hard. I'm really trying not start from scratch and just adjust stuff in the Space Blaster game and make it my own with all new stuff

  • Thanks for the info and for a good example of what I mean is like the topdown space shooter demo they have that lets you learn how to do a space shooter... You know how they have 4 background sections? Say I want the boss to appear at that last background which I believe in that demo is background 4. That's what I'm trying to work on and your info for sure help once I figure out that part to make him appear in the correct background section

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mikewalton206

Member since 24 Mar, 2015

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