Fireche's Recent Forum Activity

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  • I believe this might help:

    Set a variable to a string with the color name - this can be changed at any time so you can update colors whenever you need to. Simply add a [color=variable] .. text..[\color]

    This video will go into some detail for you

    https://youtu.be/wda5h_QcX5U

    so I tried this solution but it seems that textareas don't support bbcode, but textinputs do like shown in your video. I would need to use a textarea for the automatic scrolling behaviour which is missing with textinputs.

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  • It is on loop 'For each(ordered)' under system condition. When dialogue pop up pick the object then fill the expression with a criteria or object properties in your case the object Y properties for example objectsprite.Y. Set the order to ascending then put z order to 'Move to top' in action block.

    smart solution :) thank you!

  • Hello there,

    I would like to simulate depth in my 2D top-down game. Right now, sprites are overlapping but not like they are supposed to. The character with the higher Y value should always be in the back:

    I could do a Y check while players are overlapping and then moving the players either forward or backwards in the layer or z-axis but is there an easier maybe built-in solution?

  • Hey, thank you so much :) I didn't know that textboxes support bbcode, this makes things naturally much easier!

  • I am using it as a chat window and would like different messages to have different colors. Maybe there is a way to add a class or id name to certain messages and then override their style but I can't find such an option.

    Is this achievable?

    Thanks

    Tagged:

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  • Alright, for anyone with a similar issue. I made it work by importing the javascript file of the chrome extension into the construct script file.

    I didn't think this would be required and I am still confused why I had to do this but it works for now so it's all good!

  • Hello there,

    I would like to register a new event using window.addEventListener which is thrown by a chrome extension but Construct is not picking it up for some reason.

    I would like to integrate the following:

    neoline.io/dapi/N3.html

    Could someone point me in the right direction? Thank you

    let neoline;
    function initDapi() {
     const initCommonDapi = new Promise((resolve, reject) => {
     window.addEventListener('NEOLine.NEO.EVENT.READY', () => {
     neoline = new NEOLine.Init();
     if (neoline) {
     resolve(neoline);
     } else {
     reject('common dAPI method failed to load.');
     }
     });
     });
    };
    
    initDapi();
     

    /edit: upon further research, it looks like it only doesn't pick up the ready event of the extension. The other events are caught correctly.

  • I need someone who is able to make PHP apps using the most recent facebok SDK. Let me know if you are able to deliever and we can discuss details

  • can someone please check if it works for them? Why is the facebook object still in the editor when it didn't get fixed? it was buggy for years in C2 and it's still buggy now in C3?? great changes

    Things that are very important nowadays: fb share option (share score), invite friends and fb leaderboard maybe..this is a must have for any professional app nowadays and C3 does not provide this function :/

  • this is kinda disappointing. Or could someone make it work? I know it doesn't work in C2.

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Fireche

Member since 23 Mar, 2015

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