hellwalker's Recent Forum Activity

  • Vram? video card memory?

    When is stable release of this never version planned approximately?

    less then several months ? 3~4

  • I see thx,

    and how does construct handle the resources then? I mean if I have many levels with many unique graphics will that slow down load times to hell? I could not find option for construct not to export all graphics in one .exe and have them in separate files that load when necessary. does this mean construct will load every single piece of my game in Ram when game is run? noob question here, but I never seen games that store everything in one .exe and am not sure how this works in regards with memory.

    [quote:37x0zhyi]Also You can make level editors/loaders/saver fairly easily.

    do you mean using construct or externally? my programing skills are realy on the PHP level right now [meaning I know only PHP[web sites] language well]

  • It would be helpful if you pinned topic like this, so people with small questions don't have to open new threads

    anyway

    1) I'm trying to come up with a good way to organize files and events so I don't run into problems later. If you could give me some general hints it would be cool, but my more specific question right now is, Can I include files in construct? I mean can I say make separate file that has all Combat and AI events, and then include it in another master cap file? Or is like one cap file per one game?

    2) How does loading new level\layout work? and will some info be lost when new layout is loaded?

    to be specific : a) Can I make new levels load seamlessly like in Braid ?

    b) Can I teleport player back and forth between two layout? and do so without loosing data like players health?

    Thats all for now but more will be comming

    thx in advance!

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  • Well you know how noob's are, installing something to play some other thing is major nono for many.

    the game ran fine on machines of those who are into gaming though, so I don't see much problem with this dx requirement.

    here's btw how I modified the ghost shooter tutorial

    http://rapidshare.com/files/234601810/G ... r.exe.html

  • oh I see, Thx for replies

    I'll have some trouble forcing them to update dx

  • Hello, I'm new to forum and construct

    I went through ghost shooter tutorial and changed it a bit, well actually I changed most of it.

    Then I clicked "Export To Exe" and made an .exe file of my game. It runs on my pc.

    but when I wanted to show it to friends it gave them error saying that they need to update their DirectX to 2008 version.

    and they have not updated their DX, I did. Can I export my game so it will run on their Default direct x? [v 9.0c]

    and second question, I have trouble understanding source of the problem Is updated DX requirement for construct Games? or when I exported and had updated dx, it copied my updated dx files into .exe?

    will I have to revert back to old DX to make exe's that run on most Computers?

    Thx in advance, and I had a great time using construct so far

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hellwalker

Member since 17 May, 2009

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