cow_trix's Recent Forum Activity

  • Okay so I'm trying to implement music into my program and its an absolute nightmare. I'm using 0.993.

    Importing files into either the "sound" or "music" folders in the Project Bar causes Construct to be unable to save my file. When I attempt to call these files with a 'play music' action, they don't show up under the "Resources" tab. They do show up when I put them in the "Files" folder, but then that causes Temp.exe to very strangely not appear and just sit in the background processes using 60% of my CPU.

    This is after following ThomasMahlers tutorial and scouring the wiki (a lot of which does not apply to 0.99.3)

    Basically, can anyone explain proper XAudio2 usage to me? Or maybe post a working .cap?

  • Hmm I'm having a lot of trouble making a new level, in particular duplicating my test layout and then resorting all the pieces into a new design. There's a function called "clone layout" that does this but it appears to be gone in 0.99.3

    Any idea how you can do this now? Copy & pasting the objects and events doesn't work very well at all.

    EDIT: Ok I've figured it all out now.

  • Did this a while ago, works fine. Might not be the best way to do it, somebody feel free to prove me wrong.

    Shoot - Space

    Left and Right Arrow Keys to move

    Jump - Up arrow

    Reload - R

    http://www.mediafire.com/?o33fuwk0uoy

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  • Who's lokiji? I was kind of stuck trying to think of an idea for a game, so I asked my drunk friend, and he said this. So if this is very similar to someone elses game, oops

    Yeah, it's only one level, sort of tech demo stuff before I actually invest a lot of time into it.

    EDIT: Ah, yes. I can see the similarities, in terms of length and silliness of title and platform genre. My bad, I may just not post for a while so my shame is forgotten

  • Here's a little game I'm working on, at least the tutorial level as just an experiment to get all the gameplay elements working. It's a puzzle game, with a focus on really, really evil puzzles. I'm going to try and make this very, very hard.

    So, try to break it, give me some feedback and maybe some suggestions what I could do in terms of level design.

    <img src="http://img30.imageshack.us/img30/3641/79174303.png">

    https://dl-web.getdropbox.com/get/Lllam ... 445a9&dl=1

    MIRROR: http://www.mediafire.com/?zyfl2mmmgmg

    Oh and this is the first game I've shown with Construct! Yay!

  • Hmmm alright it seems to have fixed itself. Sorry for a pretty much useless thread then

  • Oh and is there any way to change the vertical and horizontal speeds of the rts behaviour.

  • Hmm I've run into an odd problem where the RTS behaviour only appears to work with square sprites (i.e. equal width and height)... Anyone seen this before?

  • I think I'm definetely missing something here, but can't this affect be quite easily achieved without the 3D box object? What are the advantages of using this method? And is the only wanted effect here the player character growing larger as he nears the bottom of the screen, cause that can really be done in two lines.

  • Okay, fixed it, it had something to do with having python scripting enabled. Thanks for your help.

  • Yes, sorry, I meant edititime zooming, and thanks for telling me that. As I said, big newbie.

  • Hmm ok so I've made a fair bit of progress. But now, when you shoot and reload about 2-4 times, it crashes, and I have no idea why, the error message just says something about debugging which doesn't really help me much. Anyway, hopefully someone has encountered this sort of thing before.

    But anyway, Construct is awesome, and this is the furthest I've gotten into a gaming project and it's been only two days, so yeah, it's pretty damn cool.

    .cap:

    http://www.mediafire.com/?tttghem0mwq

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cow_trix

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