roracle's Recent Forum Activity

  • I saw a post in CC forums about hanging on a ledge, but the thing is I can't seem to duplicate it in C2. I've taken out all the things I tried to duplicate and started a different method, which I can't go beyond because the player attaches only to one particular instance of the object it's colliding with, and not the ones it needs to.

    If there are any examples, I'd be glad to check them out. Otherwise, if you want to take a look at what I have thus far and see if you can help me out on this, it would be very appreciated. Thank you!

    Please see this tutorial

    Thanks again,

    Rory

  • I meant to say "higher resolution graphics." Sorry for the double post.

  • First and foremost, my name is Rory and it's good to be here. I enjoy working with these programs in hopes I might sell a decent game one day. So far it's been pushing my limits, relaxing, then pushing some more, and I hope Construct 2 can allow me to push even further. I use MMF2 Dev as well, and I can say that so far this is far easier to work with, and the HTML5 thing is brilliant!

    I don't know if anyone has done this yet, but this guy who goes by Chumbucket has a wonderful character sprite sheet for platform games. I have taken the liberty of making the background invisible and creating a folder with all 71 of the sprite animation strips in it. The user of these sprites is free to apply any artistic expression they desire and distribute them without permission or credit. Personally I've always found this to be a good guide for designing higher graphics

    Click below to download. (Links to my Google Sites page)

    Download Platform Character Pack

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  • Ah, thanks, I guess I should wake up more before randomly posting. :P

  • I bought the program, but under a different email address. How can I get the badge to show I bought it?

  • When I posted this pic, I was able to come back and download it in full. Now I can't seem to access it and it would be easier to get this pic than to do it all over again. Why won't it display the full image?

  • so...OGL it is then? It's been a while since I've been here, but I was just popping my head in to see what was up.

  • I have an issue where depending on which value the char is set to (o and 1 so far) and if NOTHING is pressed and value is 1, then the sprite needs to do the "standing sword" animation, which has like five or six frames that are already set to repeat. However, when the value is 1, the animation just sits there on one single frame and the animation isn't repeated... how does one fix this problem?

  • It would be nice then to see if someone can design a pixel shader to do it.

    On that topic, is there any pixel shader that already is in construct that makes low res images look nicer and more smooth?

  • This whole discussion is widely overlooked though it's been so widely used in emulators for years. If they can do it in real time with emulators, why hasn't someone more tech savvy not tackled this?

    I may want to learn python just to find a way to write a script. It makes games look way nicer and could be the deciding factor in the future of 2D gaming.

  • How about relabeling it "Import Sprite Sheet"?

  • Indeed, some of us draw as if we had no arms or right foot to speak of. These sprites are simply to give direction to where you wanna go with character design, even if it's simply for eyeballing.

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roracle

Member since 30 Apr, 2009

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