Citnarf's Recent Forum Activity

  • This is indeed VERY strange. I got a different error to you:<img src="http://dl.dropbox.com/u/6660860/error.png">

    As you can see my error points to object_player_arms, at event 0 on the AI event sheet. So maybe the issue lies somewhere in the event sheet itself and not with a specific object? There isn't even an "Event 0" .

    Sorry i can't really help more than that, this one has me stumped, but maybe it will guide you in the right direction on where to look for the problem .

    Edit:

    I decided to test it some more and disabled the AI event sheet, and got this error:<img src="http://dl.dropbox.com/u/6660860/error2.png">

    So maybe its not the AI event sheet at all. I also tried toggling different events on and off in all sorts of different combinations and NOTHING seems fix it .

    I'm sure it will turn out to be something simple though

  • Hopefully this is what you were after, you can change the global variable "SpawnDistance" as needed, it currently spawns the enemies 128 pixels away, or you could even randomize the spawn distance the same way i randomized the spawn angle.

    Note: I saved this in 0.99.96, and it said you saved it in an older version, so you may need to upgrade to open it.

    http://dl.dropbox.com/u/6660860/spawns.cap

  • Out of exactly 20 runs i got 0 winners.

  • Not bad for Australia... i guess...

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  • I use Paint.NET.

    Me too .

  • This sounds great! Going to try it now .

  • Yes exactly. Thank you very much!

    Well, actually, It would be it it was center point to center point.

    http://i61.photobucket.com/albums/h53/Sodisna/Lik.png

    Something like this. The laser would move stay at the center of the two laser makers.

    http://dl.dropbox.com/u/6660860/scale.cap

    Just in case you don't notice, the hotspot for the scaling sprite has to be aligned center-left.

  • Here's a dodgy example: http://dl.dropbox.com/u/6660860/sine.cap

    I say it's dodgy because you will notice that if the sine behavior takes the sprite away from the mouse, it stops (there would be ways around this). If you don't want it to stop when the mouse isn't over the sprite, just remove the Else condition.

  • Is this what you meant?

    http://dl.dropbox.com/u/6660860/walljump.cap

  • Indeed, that video card is far too outdated for Construct I'm afraid. You could probably upgrade, but AGP cards are becoming less and less common now as most use PCI-E. Would also need to know what power supply you're running as a new card will draw much more power than that one.

  • First of all, does this happen with the application runtime? (File -> New -> New Application)

    What are your system specs?

    Also, try re-installing DX9, especially if you're on Windows 7.

  • I never tried mine craft however, it is not worthy buying either, I seen some vids on youtube and it would be better off free imo.

    Try it and you might be pleasantly surprised, the guy who is making it has already made a killing off it as you can see here: http://www.minecraft.net/stats.jsp. over 8000 people have bought the game just TODAY and i expect his total sales to be in the millions very very soon, especially with multiplayer getting better and the Halloween update coming. He is also starting his own company now and employing people....

    People wouldn't be buying it if it wasn't worth it .

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Citnarf

Member since 17 Mar, 2009

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