mumu64's Recent Forum Activity

  • The ending of Portal

    is funny

  • Favorite object: time. Finally there's time

  • Yes. I know, Davioware and Ashley.

    I tried to make progress.

    Sometimes learning something doesn't feel like progress, at the end of the day, when certain things still don't work.

    I know however that the best thing is to do what you both suggested.

    But that was also less spectacular to post

    Today is a 1 new day, so let's go back to that strange (but simple) mechanism and see why it sometimes doesn't work

  • Thanks for the replies.

    After I tried the wait object (downloaded v0.99.84), I worked around the problem.

  • 1 game mechanic is now working, but i don't know how. It was trial and error.

    Sometimes it didn't work, but the last times I checked: it worked!

    Pfew... sweating

    Hoping it won't break and won't work

    coz I don't know how to fix it

    !

    Anyone ever had this same bad situation? ^^

  • I opened my 0.99.62-project in 0.99.84.

    First thing that happened was: all objects with gravity fell through the "Bottom"-sprite.

    (didn't happen in 0.99.62)

    I checked if options (for example "solid" and "immovable") were changed. They weren't.

    I added a 2nd Bottom sprite and suddenly it worked fine.

    Deleted the now obsolete 2nd Bottom sprite and the problem isn't there anymore.

    Just wanted to share this information.

  • I have the following code:

    (made code italic which is not important for the question)

    on collision between Sprite1 and Box:
    [i]- deactivate bullet movement Sprite 1[/i]
    [ul]
    	[li]Function1: call function "Function1" after 2000 ms[/li]
    [/ul]
    On function "Function1":
    [i]- make text visible[/i]
    [ul]
    	[li]add 1 to global variable 'test'[/code:26g3m46i][/li]
    [/ul]
    Then what happens is: global variable 'test'-counter goes up to 3!
    I expected the variable got as result: 1, because there is only 1 collision-event.
    
    Can this be explained?
  • Interesting to see that nobody is doing the sport-genre

    Would it be difficult to re-create(/remix) the a.i. of the Konami title International Superstar Soccer, from the 16-bit era?

    <img src="http://1.bp.blogspot.com/_sAkEAa9iwGI/SrP47DjTHgI/AAAAAAAADpQ/rQwqDR3gi4Y/s800/iss+4.jpg">

    in love with this game

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  • I fanned you already

  • I check if there's enough room for the activity I intend to do.

    If not, I add more width or height

  • Does it just appear not to select all the white? Or does it actually not select all the white?

    If the latter, you should report a bug on the tracker.

    It's the latter.

    I will report a bug.

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mumu64

Member since 8 Feb, 2009

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