Gotcha. Didn't know much about constructs pixel perfect collisions. The files are simply called 'bitmask' and I think thats the name of the project. I'll upload it, as the school page it was hosted on is 404 now. It reports points of overlap in total /I THINK/. Its features page described it as being able to report overlap/point of collision and number of overlapping.
Edit:Screw it, files small. Stuck it in a .jpg
<img src="http://i258.photobucket.com/albums/hh260/darkone8752/bitmask.png">
Save it, rename it to .rar.
Edit:Also, checked out containers and families. Interesting
Another Edit: If I want to create a python method, is there an object in construct for that, or do I write it in script? IE, a method that determines how fast soemthing decellerates? Or should I do it inline like the action of "sprite.speed - (.....)? I'm jsut trying to figure out how to keep some good habits Edit:err..... what about using physics? Sorry, don't want to make new posts for every question I have.