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  • also, make sure it's the next event. it's not meant to be used as a subevent to the original or an extra condition.

  • and how much ram does it take up. I'm getting really paranoid after opening an exe that closed itself immediately from this thread (not saying it's a virus):

    I'm not saying this was a virus, so please don't burn this guy at the stake , but I am concerned since the exe in that file and the task in task manager have similar names

    I actually scanned it first with avast, and it is a process that normally runs in windows from what I understand, but I googled and apparently that same file can be overwritten with several worms, and it's difficult to tell if your scanner doesn't find it

    please if you have a moment, check your task manager and see if you're running this task and how much ram it takes up and post that along with your windows version

    thanks !

  • ok, I will post this to the tracker, but I want to see if anyone has seen it, and maybe has additional details. Please be careful if you want to try and confirm this, and don't do it with an important cap, unless it's backed up.

    since I've been making plugins, I go into construct and go to recent files and choose the top one very often. every once in a while I accidentally go to new instead. if I load my file from recent files after making a new cap without saving it, it overwrites my recent file cap with a corrupt cap. it doesn't load the layout editor, it just stays gray. and the cap is permanently lost. I've tried doing this several times by creating a new cap, throwing on a sprite or two, and an event or something, saving the dummy cap, and then restarting construct, and doing the new cap/load recent files-cap thing.

    I got it to happen over and over like 10 or 15 times, and then it stopped happening and I couldn't get it on command anymore (during that little testing session). this still happens from time to time, and I'd say 99% of the time if I accidentally make a new cap, and forget about this, it happens.

    can anyone else confirm this?

  • the construct devs are obviously programming magicians, but I think the Swf thing wouldn't be a 1.0 feature, it seems really involved, especially since you don't just mean opening and converting to sprites, you mean vector art, which has been suggested many times

    if you're richer than me, you could hire someone to develop a plugin for it, I know theres a lot of software that imports or exports flash, so it's not a rare skill

  • can you use an object param in an expression?

    I did, but I don't know how to use it in construct

    I tried (objectname.UID) ("object name") and (objectname)

    I'm going to make it take an int param and use the UID to find the object for now

    but I'm curious if it's possible anyway

    also, what's selectf and selectallf?

  • when you import a png or similar image file which includes alpha

    it's automatic

    you can also set an entire image's overall opacity in properties

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  • it's my wallpaper too

    I'm actually thinking of buying a print

  • One question: will there be flash support? This is very important to me.

    I don't remember who pointed this out to me, but:

    http://flixel.org/

    haven't tried it yet, but looks promising

  • what kind of mouse do you have?

  • <img src="http://files.getdropbox.com/u/1013446/avatarawesomern7.png">

  • Sorry to burst your bubble, but that's not L4D fanart, it's a painting by an artist named Jason Chan. He painted it before L4D even came out, for a conceptart.org contest at Last Man Standing.

    wow, that's nuts. I wouldn't be surprised if the developers were fans of the art then:

    <img src="http://files.getdropbox.com/u/1013446/12123836492546.jpg">

    bill was a cool teen at the time, he was too big for playgrounds

    and you didn't burst my bubble, now I know the artist responsible for this awesomeness

  • is this project still happening?

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lucid

Member since 16 Jan, 2009

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