Ashley - finally got around to trying this out on the Spriter plugin. I had a couple of questions. First, is this documented anywhere aside from the CustomImporterPlugin in the sdk?
Could you please provide a link if so? I wasn't able to find it in the sdk documentation.
If not, I had a few specific questions.
1. How would I go about making a blank frame in a sprite of a specific size?
2. How would I add additional frames to an animation?
3. Is it possible to add events yet, and if so how?
4. I'm getting a bunch of errors like this:
main.js:63 Error loading texture: Error: no content set
at n.ǃIkK (main.js:80)
at window.ǃISB.ǃIkG (main.js:80)
at n.map (main.js:80)
at Array.map (<anonymous>)
at window.ǃISB.ǃIky (main.js:80)
at window.ǃISB.ǃIkN (main.js:80)
at window.ǃISB.ǃIkR (main.js:80)
at window.ǃISB.ǃIki (main.js:80)
at window.ǃISB.ǃIgS (main.js:80)
at n.ǃIgS (main.js:80)
when attempting to load images from the Spriter json format. I've confirmed with console logs that it is correctly retrieving valid filenames that exist within the zip. Any ideas?
Thank you.