Francisco Dias's Recent Forum Activity

  • I want to start myself to create some plugins, I learn very fast

    Thank you all in advance and keep up good work!

  • When compiling Construct builds a unique EXE. I twould be great to be able to create diferent kind os datastoring files... for example:

    Graphics.data (would contain all the pictures and graphics)

    Audio.data (sounds and music)

    Game.data (all the rest)

    the exe file would be only a linking file... for instance.

    ... this would turn the exe file smaller and the project would also be more organized. Maybe it is nothing important... but load times would be shorter because... only the needed graphics would be loaded from file, and RAM would be spared (or so I think)

    (this was also anonther way to protect the game data... I'm seeing game where the sounds stay in a folder... and can be easly obtained)

  • Thnks I think I got it! and sorry

  • It would be great if we could associate a kind of "data sheet", to an object... let's say... we create an hero object, then in the data sheet we would create variables, like Attack, Defence, Level, Magic, MP, HP, ... we could create the variables we wanted and give them values... and use these values later on... like if LEVEL (a variable I created for example) ==50 then attack (the variable attack of that object) =120 for exemple or = another variable... this way it would be possible to store object refering data inside each object. I dont know if it is possible to implement or to do already... I'm kinda new to this sorry don't be too hard on me xD

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  • Its to dificult to make solids collid with each others other then balls and bullet!!

    (lets say we want in the pong template, make the bats collide with the top/bottom bar (red bar) not letting them leaving the screen (there could be a tick on solids - "collide with other solids" or something like that.

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Francisco Dias

Member since 15 Dec, 2008

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