How do I stop images/sprite objects from sometimes flipping upside down? You might know what I mean if you see this happen in your projects. But is there a way around it instead of just fiddling with the image's chosen Effects until it shows up correctly? For those of you who don't know what I'm talking about, you can reproduce the issue, for example, by taking any image/Sprite object, copying it so you have one over the other, and giving them these Effects, in this order: Screen, Brightness, Contrast. Then drag the top one all around the bottom one and notice how they sort of flip each other upside down like looking thru a lense that makes everything upside down. I notice that even if I change the order of the 3 Effects until they don't do this, there are times when it still goes upside down, and even does other strange things like funky Parallax moves, when actually run in Preview. Is there a way to avoid the upside down result, or must we avoid using certain Effect combinations that do this, like the one shown above?