newt's Recent Forum Activity

  • I'm thinking they should just use the Tween behavior.

  • Yes, but getting new users to understand that, and figure out how to set up the filtering as well as repeating the indexing.

    Which is something of an undertaking even for an experienced user.

  • As you know For Each works as a system loop, and can be cpu intensive if you have many instances.

    I would like to propose an addition that would alleviate some of that.

    Basically instead of picking each instance every tick, you pick a single, or loop over a smaller number of instances like an array each additional tick. For example if you had a thousand instances you do a mini "for each" over say a hundred in one tick, the loop over the next hundred in the next tick, then repeat at the end.

    I know that you can already do this with "pick nth", or via instance variable, but as a system command it would alleviate some of the confusion for newer users who may not understand how For Each is supposed to work.

    I think the only real concern would be how to iterate, ascending, descending, and other evaluations such as y,z, etc.

  • I'd be more worried about the health of you guys, especially with the pandemic around.

    Pretty sure a bunch of us would go mental.

  • Yes, just about anything you can think of.

  • In a limited fashion, yes.

    You can paste some effects, not all. You can't add new layers at runtime, and importing animations is not really possible.

    Something like a dumbed down version of After Effects.

  • Depends on what you mean. C3 has screen capture, so it can do things in a composite way.

    Synthesizing audio, not so much.

  • lerp(height, 0, 0.01) In that height is always changing.

    if you said lerp(originalheight, 0, 0.01) it would never change

  • If an object is outside of the expected culling area, should it be able to cast shadows into the viewing area?

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  • You create a tile texture at a resolution that would work for what you are doing, and draw, or erase the track, depending on how you want it to work.

    Just remember any tile that is filled would act as solid.

  • A Tilemap with the solid behavior might work better.

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newt

Member since 12 Nov, 2008

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