jonthu's Recent Forum Activity

  • This should be fixed in the next build. In future, if you want to be 100% certain that your tiled backgrounds won't seam, use a power-of-two sized texture in the tiled background (eg. 32x32, 64x64...)

    Thanks..

    I'll probably resize my platform tiles and add that trick suggested by Arima for the background.

    It's so great when Construct developers hang out here and actually listen users succestions and actively develope Construst further.

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  • I have this problem with tileable backrounds. The ground and backround is made tiles and it looks like this:

    <img src="http://bayimg.com/image/malfgaabh.jpg">

    But when I move character and the screen moves tiles are torn apart leaving this 1 pixel cap between them:

    <img src="http://bayimg.com/image/malfiaabh.jpg">

    What could cause this problem?

    Thanks.

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jonthu

Member since 13 Oct, 2008

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