MRxMADxMONKEY's Recent Forum Activity

  • Arima, that game looks awesome. xD Lol

    Which technique was it they used, the one I mentioned or the paper doll thing? I'm.. pretty clueless about everything. =S

    I never would've thought about making something like that with Construct, but that'd be awesome. You've got to let me know if you make something like that, alright?

    And I'll certainly need to look into the Anime Studio, I've heard of that quite a few times and never did much research into it, but no better time than now. (:

    Thanks!

  • "You can use GIMP or something (or Photoshop or Flash if you have one of those) to fake the paper doll thing. Draw your body part in pieces (forearm, hand, foot, leg, whatev) then set those pieces aside. Then when you make a new frame, copy your pieces and rotate and place them where they need to go. Flatten your frames or take a screenshot or whatever, and then make the next frame."

    Absolutely everything you said was helpful, but I love the sound of that. I agree with going all hand made, all from scratch, all from hard work being the best way, but I believe the paper doll idea is exactly what I'm looking for. Not for everything, but for my first lil creation I believe that would be the perfect way to go to get a hang of things and be happy enough with the sprites that it didn't leave me feeling like I wasted tons of time on anything. That's a wonderful idea, I wouldn't have thought of trying that lol

    Thanks a lot. ^^

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  • I wasn't really sure where to post this, but I didn't see anywhere else that would be better to ask. Though I feel stupid asking here, considering the other threads here are actually very Construct related...

    I'm very, very new to using Construct, but I'm not extremely new to making sprites. But it usually takes so long that I just give up before even finishing the sprite sheet for running, or doing a full attack.

    I then saw a game where the person used a 3D program to make his sprites. The idea of it seemed great and simple, until I asked questions, which lead me to believe... that the man was a freakin' super genius, and doing so is entirely impossible for any normal human being. :b (NOTE: I don't want to just leave him out entirely, but I don't remember his name. Though he made the thread on the My Creations board called something along the lines of "An Action Adventure Game" - though I'm not sure those were the exact words. In any case, you should check it out, it's not finished but from what I can tell, he's quite the artist. If anyone needs me too I can find it again and put the link.)

    Getting to the point, I realized that the concept of making "bones" to put into a sprite WITHOUT going through the 3D part should be much easier, very possible, and almost as effective. Then I found myself looking at Pivot (I believe everyone knows what this is, if you don't then it's a free stickman animation program). Now Pivot, your stick figure has joints, and you can create your own stick figure, but not much more than that. So what I'm now looking for is either a program like Pivot in which you can draw your own character OVER a stick figure, and use the bones and joints underneath to pose him, or a program in which you may make your own sprite for a character and then choose where you want the joints to be to position it, that way with one sprite of a character standing, you could position them into whatever poses you need, take a screen shot, save the sprite, and move on to the next. Then go back in another program, and do any touching up that needs to be done, such as blinking or... whatever.

    And I guess I dragged things out longer than I needed to, and didn't describe what I needed to describe well enough. For that I'm sorry, but I can't help it. Hope you could make enough sense of it to help me out, I've looked for quite a while and couldn't find what I'm looking for, but with all the programs out there for EVERYTHING I just know there's a program out there that I can do this with. x_x Or maybe I'm even more stupid than I feel, and there's a very simple way to do it that I'm just over looking.

    Thanks for your time.

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MRxMADxMONKEY

Member since 6 Oct, 2008

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