Davioware's Recent Forum Activity

  • I decided that i'd give 99.3 a spin. Yesterday i downloaded it and whipped up this little bullet hell shmup for the sake of testing if 99.3 worked well. Music,graphics,and code by Davioware (me! )

    <img src="http://dl.getdropbox.com/u/1010927/BF1.png">

    <img src="http://dl.getdropbox.com/u/1010927/BF2.png">

    The screenshots look a bit weird, graphics can only be seen well in game.

    WARNING DO NOT PLAY IF YOU ARE EPILEPTIC

    DOWNLOAD HERE > http://dl.getdropbox.com/u/1010927/Bitfortress.zip

  • uber useful

  • 2d games = instanced terrain chunks or tiles <ALWAYS USE EITHER OR BOTH.

    1. don't make a big terrain sprite

    2. don't do 1

    3. 1 and 2

  • wow, this is a really great mesh editor. I'm definitely keeping this for later use. The ability to rotate is just awesomely awesome. Might i suggest a feature to make it uber useful? Implement some rotation helpers which allow you to move the view in fixed steps (ie. 5 degrees per click), on a chosen fixed axis of rotation. This would allow for precise editing. Once this is added, it will be the ultimate mesh editor.

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  • I'm sorry but the RTS pathfinding isn't pixel perfect. If you want more precision, make the path finding grid smaller (best results are with 10x10, but it's more cpu intensive).

  • Sorry Ash, I had no clue what caused them. I guess i should have posted them anyways, even if i had only a vague recollection of steps which caused it. Next one will go on the tracker for sure.

  • But you would agree that making solids active not for only platform behaviour objects but also for physics can make the game developing more comfortable, right? Man, even that little thing gives a lot of joy for a user, it's worthy to be added! But if you like you can not do it.

    No, anything that interacts with physics should have the physics behavior applied.Making "solid" objects physics capable would mean that all solids would have to have physics behavior, which is not good. solid is just for raw movement, not physics engines. just add the behavior, it takes a second.

  • i suggest finishing undo first, it's THE most crucial thing in every program. I've noticed a few crashes on undos, but i don't know what i did to cause them.

  • it's possible with versions after 98.9, but i don't know if it's fully functional yet.

  • Do you mind uploading a plain text file, i don't have Firefox installed atm. I wanna check how the beat map is set up. Opening with notepad doesn't work.

  • It does look awesome, just.... one of the fight scenes looked exactly like god of war.

  • i can't wait to see the first construct rts. (be it yours or someone elses, cuz i love rts' )

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Davioware

Member since 25 Sep, 2008

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