Davioware's Recent Forum Activity

  • who did the sexy pixel art on that robot? If I may say it is very, very nice.

    I did the arms and legs :p

  • Wow, this is amazing stuff Davo! I was hoping someone would eventually make an example like this. But I can't seem to make separate shapes; it keeps continuing from the last line I drew.

    Edit: oh well, just made my own drawing code :p

  • it's already in 99.72 liam

  • were we supposed to install C++ 2005 again? Because I didn't.

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  • I love this, It's the SNES donkey kong mine cart sections all over again! Those were some of my favorite parts in the game as a kid. Great job indeed.

  • Hmm, I'm not sure what might be causing it. I tried downloading it to test if the zip got corrupted, and it seems to work correctly here. Can anyone else confirm the error? Try unblocking it and running it as administrator if you're on vista, that's the only thing I can think of.

  • <img src="http://dl.dropbox.com/u/1010927/AudiaSS1.png">

    Audia is my latest release.

    It's not really a game; it's more like a free-form musical playground.

    Songs can be composed and saved, and new sample libraries can be added very easily.

    Have fun with it!

    Hold F1 in game for instructions.

    http://gamejolt.com/freeware/games/other/audia/1310/

  • - [FIX] Collisions : A weird glitch involving the near bottom of the collision reported by davioware has been fixed.

    edit: I'm getting the same error as LmK. It can't find the physics plugin.

  • Balls of Steel is a UK show which I found on Youtube. Various characters perform gags in their own style, simply to annoy people and generate laughs. Some of the gags are pretty damn funny.

    Purely epic Zelda renditions.

  • Oh and if I'm doing this totally wrong then someone please speak up

    <img src="http://dl.dropbox.com/u/1010927/vectors.png">

    You have to use to the Pythagorean theorem to find the hypotenuse of the triangle. The method Deadeye explained works ok most of the time, but you'll get slightly inaccurate results.

    sqrt(Sprite[Physics].VelocityX^2+Sprite[Physics].VelocityY^2) * Sprite[Physics].Mass[/code:3j997sx3] No need for abs because the ^2 makes it positive.
  • multi-line and color coding would be helpful, I agree.

  • I agree with Deadeye, Its practically the same thing. I think it may even end up destroying readability for those really long expressions; you'd have a pyramid sky high.

    I just can't think of anything that doesn't involve a picture of five apples over a picture of three apples and a cartoon worm wearing glasses asking how many apples there are all together.

    Basically, exactly the same way it is now, but with more information on what that particular step does.

    I think that's what the wiki is for though, all the expressions are explained clearly. It could use some expansion however.

    It would be great to find a middle ground like Davo said; between text and graphics. I just don't see how multiplying by 3 with (*3) in text is any more complicated or unreadable than a square or node which says multiply::::__3___::::: __number__:::::.

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Davioware

Member since 25 Sep, 2008

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