Xentar's Recent Forum Activity

  • Hello everybody...

    well, here i leave a little preview of something i'm working on. LocoMundi, my other project is stand by, cause its giving me some problems with construct... This is just an idea i wanted to try, still need fix a lot of problems... for example, the wolf run animation looks like a dog (neck more than anything). Still can be a fun game if i get time to continue it.

    Give it a try, all the instructions are inside.

    http://upload.namelezz.net/downloader.p ... 7_wolf.rar

    Soon i'm going to post a game that some of my students did... but first i need fix it a little... lets say that is a little impossible to finish the first half of the first lvl...

    <img src="http://i39.photobucket.com/albums/e175/xentar/goris.jpg">

    (screenshot of the students game)

  • Hi...

    well, i'm having a problem right now. For some reason i can't do mirror on the sprite editor. This only happen on my current game project. If i open another or create a new one, it works...

    What can be? i still can modify, compile and test my project, so i don't think that is my ".cap"

    oh, and the mirror works on import frames, just don't work on sprite editor...

    Thanks

  • Nice, you use Maya, no? Nice concept... looks like cyberpunk.

  • Yeah, SplatPixel. He let me us the style, thanks to god, because i already had done enough based on the style ... if the answer had been "no", everything again. don't wanna imagine that (hehehe).

    The style is a little dark, but at same time, "strange" and "crazy"... let see if i can make it work with my story.

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  • Thanks for the replies. The style of the protagonist is inspired from another pixel artist that i already asked if i can do my art based on it. Is quite simple and looks pretty good, But is really different of the one i ended doing XD

    Well, a little more about the game. One of the base game mechanics is the double personality of the protagonist. He can transform himself in something like a hulk. Each personality have his own skills and game mechanics. While the slim one can jump, use ropes, solve puzzles, etc. the "berserk" one can move things, punch monsters and make them stop from moving for a sec, etc.

    <img src="http://i39.photobucket.com/albums/e175/xentar/modos.jpg">

    There is a lot of work to do... but is really fun.

  • Hello, Scirra community.

    Here i'm going to post a preview of my work in progress. I'm doing a little game named "Loco Mundi" using contruct. I'm more a game designer and artist than a programmer, but i'm doing my best for make a nice group of game mechanics that fulfill my ideas.

    I don't wanna release any demo yet, cause is still really green and is more like a test of mechanics and graphics than a game right now... but i wanna show some little screens of what i'm doing.

    <img src="http://i39.photobucket.com/albums/e175/xentar/preview.gif">

    I need to say that some pixels aren't mine (trees and money all the other is mine xD) and i'm using them just for test some codes and ideas.

    and excuse if my english isn't the best

    Btw, i found construct long time ago and check the forums regularly, but never posted something... don't ask me why.

    salu2

    Xentar

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Xentar

Member since 1 Sep, 2008

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