kayin's Recent Forum Activity

  • Hello, I'm Kayin, questionably famous for the questionably designed game, I Wanna Be the guy ( http://kayin.pyoko.org/iwbtg ). Now, I made this game in MMF2 as my first real game. MMF2 seemed like a good idea at the time -- until I reached a point of cursing and screaming at it and its anarchonistic bullshit. I use MMF2, but I HAEEET MMF2. The sheer lack of qualifiers in behaviors was more than enough to enrage me.

    That said, I am very very willing to jump ship here. I have faith in my geek friends and their open source projects. But I'm also a bit nervous, after being 'burned' by MMF2, which held IWBTG back in a lot of ways (Basically by rendering it a crash prone, slow program). I googled around by construct and, to my horror, despite being elegent and progressive, has very little coverage to tell me how good/reliable it is. You'd think all the 10 year olds who want to make games would jump on this.

    This is why, selfishly, I am making a thread here, to ask honestly to the users of this program... Is it viable? Is it ready? Should I wait for it to be refined more? Are their any scary/crippling bugs, oddities, important missing features or anything horrorfying I should know about? I hate to make a self centered thread like this, but theres a strong lack of information for what seems like a brilliant piece of software.

    Again I apologize for this thread, but I am very excited and optimistic and am totally hoping I can jump ship for my next project. Thank you.

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kayin

Member since 2 Jun, 2008

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